Adding Streaming To My Multi-Media Creative Life Goals

Since returning from my friend’s wedding, I’ve been streaming mostly Wildermyth (and a little bit of Valheim) when I’ve had the time to actually do a stream on my twitch account. It has been a lot of fun, even if I did spend most of my first two streams using OBS at a horrendous 360p, because I’ve been treating it like I’m reading a story to my audience rather than like I’m playing a game. Sure, there’s some combat stuff that occasionally interrupts the story I’m reading, but that’s usually over fairly quickly. The same is true of the overland movement and map unveiling portion of the game (even if I’ve coincidentally spent way more time managing things than I usually do on account of character hook quests pulling my characters to incredibly inconvenient locations). I spent probably forty-five minutes of every hour trying to keep the character’s voices consistent as I read through storytime and the other fifteen minutes managing mechanics. I’m really enjoying myself, even if it’s pretty difficult to manage audience comments and interactions at the same time.

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