I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 27

I’m not terribly sad right now but am extremely tired. I managed to get a temporary fix to my bad mattress/back issues that has at least worked for one night but has left me feeling the cumulative weight of not sleeping well for about three weeks in a row. We’ll see if it lasts and doesn’t introduce its own issues [it hasn’t so far, as of the day before this goes up, even if it is clearly not an ideal solution], but right now I’ve spend all my spoons on work stuff (to the degree that I bought takeout rather than spend any time or effort on preparing food for myself) and I don’t have it in me to come up with anything thoughtful or reflective of this moment in my life, so I though I’d formally write down why I liked The Legend of Zelda: Breath of the Wild so much and feel so neutrally about its sequel, Tears of the Kingdom. I can boil it down pretty succinctly, which is why this will be a relatively normal-length blog post, but I want you to know, reader, that there’s another version of this that takes up a week’s worth of posts because I’ve been thinking about this for over a year now and this sort of critical analysis via comparison and contrasting is the core skill forming the ground on which all my media analysis skills have grown. Which is to say that the reason I like BotW more than TotK is because the first one holds your hand long enough to get you up and walking while the second one holds onto your hand throughout the entire run of the game, which often means you have to drag it behind you as you try to experience the game.

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