Burned Out Beyond Storytelling

It has been almost a month since I ran a TTRPG session. I’ve been so exhausted that I just haven’t had the energy to plan sessions or do even a modicum of prep work, let alone actually spend the significant chunk of time and energy required to hold the session. I keep going into each new week feeling marginally better at most, so putting in the effort to run a game would leave me in even worse condition. Love of the game isn’t enough to make it happen, as much as I’d like to pretend it was, and thankfully my players have all been very understanding. I’m just coming out of my third skipped weekend in a row, still exhausted, and wondering when I’ll eventually have recovered from this burnout. In the past, when things would get this bad for me, I’d do a work from home day or two so I’d be able to sleep in later, rest more during the day, and spend a day working in comfort rather than having to exist in the constantly draining and uncomfortable environment of my office. I’m pretty good at masking so I doubt any of my coworkers know this, but the environment I work in can be very stressful and overstimulating in a way that saps me of all my energy pretty quickly, and the insistence by my boss that I spend less time in my office and more time being visible by working in the lab is only making it worse. I can’t escape the noise outside my office. I have to wear my mask (literal N95 and metaphorical over-emotive-pretense-of-neurotypicality) while I’m out there. I have to constantly watch where my coworkers are so they don’t sneak up on me and clap me on the shoulder heavily enough that I have to restrain my fight-response. It’s not great!

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