It is done. After quite a while of trying to make this one every-other-week game stick around, I have brought it to an end. The campaign/group that included both The Demigods of Daelen and The Magical Millennium has come to an end. Between my time off this past summer, general scheduling woes, and the slow withdrawal of half the players I’d tried to include in the campaign, there just wasn’t much left to keep alive. Especially considering how much we were probably going to struggle with getting the remaining folks together to play, a thing we wouldn’t be able to do if even one of them was missing. With only three players and the GM left, any single person missing makes it impossible to continue. We talked it over this past weekend, ironically with one of the remaining players arriving very late, and conluded that this was for the best right now. We might get the group back together in the future, when everyone’s schedule is more dependable and we’ve got more players to join us, but for now we are bringing it to an end. I’ll still have my The Rotten Labyrinth game on its every-other-weekend schedule, but now I am without one of my staple campaigns for the time being. We might yet get together for one-shots or to play games or hang out or whatever, but it won’t be on the structured, three-to-seven-Sunday-afternoon schedule we’ve been trying to maintain up to this point. It’ll be more ad hoc. Impulsive, even. Less regular. Which feels silly to say given how little this group has met. We couldn’t even get more than two people together on our play-Stardew-Valley-instead-of-D&D days.
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