Coldheart and Iron: Part 10

READ FROM THE BEGINNING


In the morning, I told everyone as we that we would need to push hard for the next two days in order to make it to our shelter in time to prepare it for the blizzard. There were a few grumbles, but just people venting spleen about an unpleasant task. After I reminded them that they would also be required to help prepare the shelter once we got there, a couple of the nomads and most of the laborers started shouting. One of the nomads tried argue that they should not be expected to keep up and thus should be exempt from a day’s work because they had children to look after. I cut the argument off before they could start gaining steam, letting them know only people who helped with the shelter got to use it, and nomads who had children quickly shushed the two loudmouths without children.

However, the laborers seemed to unite behind the idea of taking their time and refused to let go. As we prepared to set out, since I made it clear the supplies were leaving with the Wayfinders, regardless of what the laborers chose to do, they huddled together and then sent Trevor to talk to me again. I ignored him as best as I could, letting him know I was busy helping the nomads with their children and taking my turn pulling the supply sled, but he finally cornered me when we broke for a quick lunch.

Initially, I planned to let him just run his mouth. Once he’d run out of steam a bit, I let him know the scouts would be arriving there tomorrow morning, as we were starting our day’s hike, and would have the building selected by the time our group got there in the evening. He backed off then, stewing on what I said, and I had most of the afternoon to focus on my tasks. Any time not spent reviewing supply forms or correcting our course was spent taking a turn helping the nomads by carrying one of the two children that wasn’t strong enough to keep up the pace but was too big to constantly carry. Thankfully, being carried helped the two kids keep up the pace by given them a chance to rest, though they were starting to show their complete exhaustion as sunset approached. The laborers were having no trouble keeping up the pace, though they always seemed to be elsewhere when I wanted to enlist one of them to help with something.

About fifteen more minutes of hiking from the campsite the forward scouts had picked for us, Trevor came up to me again. I was at the head of the group, setting the pace and keeping on eye out to make sure no one fell behind. When I looked back, about to let everyone know we would to our campsite with plenty of time to set up before dark, I found Trevor hustling up to me. I turned back to face the front and ignored him until he fell in beside me and nodded.

“Captain.”

I nodded back, wary and wishing he could have waited just a little longer, when I’d be too busy setting up camp to talk.

“I want to know why we must be rushed. Won’t two and a half days be plenty of time to prepare?”

I sighed and shook my head. “Possibly. Given the nature of our preparations and the inability to be completely accurate about blizzard predictions, it is best to get as much time as possible.”

“Is the four hours of daylight we’ll gain by pushing hard really help us that much?”

“Yes.” I nodded and resumed my silent march.

After a moment of silence, Trevor turned towards me a little bit and spread his hands. “Please, captain. I’m trying to understand. Could you explain why it matters so much?”

I considered ignoring him, but decided against it. If I could get him to quit arguing, maybe he’d get the rest of the laborers to fall in line. That’d make my life much easier. “Alright, but once we hit our campsite I’ll need to focus on making camp.”

I waited for Trevor to nod and then launched into the basics. “Given that we haven’t taken this route in years and this is the first time we’re stopping at this particular town, I would have preferred to have four days or even five. Given that we lost two days to dealing with bandits, we have no time to spare.”

Trevor blew out a deep breath and snorted. “I find it hard to believe that simply setting up a more stable camp would take three days.”

I shot a glare at him and he held his hands up placatingly. “I know you’ve spent most of your time in enclaves, so I would not be surprised to learn that this is the first blizzard you’ve experienced outside the safety of civilization. Correct?” He nodded slightly and I continued. “Now, I’m sure I don’t need to explain why we need shelter during the blizzards. Anyone old enough to understand the stories knows. However, things work a little differently outside of the enclaves.”

I pulled open one of the large velcro pockets on the front of my thermal jacket and handed a few pieces of laminated paper to him. “Here. This is the list of things we need to survive for an entire blizzard, per person and assuming that the blizzard lasts for ten days. Give it a read.”

As his eyes darted down the page, I continued to talk. “Outside of an enclave, an errant heat signature could give us away. That’s why we have such strict rules about were fires can be located, what you can wear, and why you need to stay in your tents at night. In an enclave, the heat is so oddly shaped and in large enough quantities that it confuses the sensors. They’re safe simply because they’re so big and so warm.

“We are not. Especially during blizzards when the ambient temperature drops to its lowest and any amount of extra heat is going to shine like a beacon.” Trevor looked up at me, his face blank. I smiled at him. “I don’t know about you, but I don’t want to be hunted down and killed. So we hole up, hide our heat signatures, and do what we can to pass time until it is safe for us to go outside again.”

Trevor hadn’t even cycled through the papers, but he handed them back to me. “That sounds like a lot of hassle. If we can predict the day the blizzards will strike an area, why don’t people just make sure to be in an enclave when they pass over? Why risk being outside?”

I shrugged. “People aren’t exactly known for making the most sensible choices all the time. Plus, if we restricted all travel that would encounter a blizzard, we’d be doing at most a third of what we do now. They’re fairly frequent, when you consider how long it takes, on average, to go from one enclave to another.” I stuck the papers back into my pocket and sealed it up. “Like I said, I don’t want to be hunted down and killed, nor do I want anyone in our group to be hunted down and killed, so I’m going to push us as hard as I can today and then do the same tomorrow so we can arrive at the shelter my people have picked out before sundown.

“I would appreciate it if you’d stop questioning me while we’re walking and focus on getting your people in line so I can do my job.” I turned my face to Trevor again and let all of my frustration from the day show on my face. “If you or your companions get in the way of me keeping everyone safe, I will leave you behind. Got it?”

Trevor’s steps faltered for a moment, but he nodded. “Alright, alright. I got it.” He nervously rubbed his gloves together and chuckled. “Now that I know what’s going on, I’ll focus on making sure my people keep up the pace and are ready to work. I don’t think any of us wants to get killed, either.”

I let some of the heat fade from my face and shook my head. “If I have to explain every decision I make, we’re going to wind up dead. Do I what I say when I say it and, if we have some down time and you want to know why, I’ll explain it to you.”

“Sure thing.” Trevor smiled and stuck out his hand. I stared at it and then at his face for a moment before taking it and applying slightly more pressure than was strictly necessary. It was an awkward walking handshake, but Trevor seemed to appreciate it.

“Great. Now go get your people ready and convince them that, if we all just pull together on this, we can have time to rest and relax soon. The better they work together, the sooner it’ll be.”

“Right away, Captain.” Trevor nodded and fell back to the rest of the laborers. I watch him talk to them for a moment before focusing my mind back on the task of arriving at our camp and getting every settled for the night. Once all tasks were finished for the night and both groups had settled in for the night, I took half an hour from my guard shift to go through the supply tent and update the logs.

It was always an ordeal, preparing for the blizzard. We had to collect wood for fires to keep us warm since our little kerosene camp stoves would use up what fuel we had with us in a couple of days if we relied solely on them. Even though a few groups of Wayfinders did nothing but travel Wayfinder routes and replenish the hidden stockpiles we used to make sure guiding groups had enough necessities, we couldn’t take enough to keep us warm that long without leaving nothing for any groups that came after us. Food was a lot easier, though. The constant cold helped preserve most of the stockpiles governments had put together as the collapse was happening thanks to some people who believed the early warning signs. Most canned goods lasted well beyond their shelf dates, as long as they stayed dry.

The only other thing we needed, which was the hardest thing to find, was the right building. Most buildings were properly insulated before the collapse and our thermal hand scanner would find any leaks that had developed since then as soon as we put a heat source inside the building. Thankfully, the standards had been raised right before the collapse and any newer building was almost as dead as the snow around it on the thermal reader, even after we started heating it to look for leaks. There were almost always repairs that needed doing, but insulation and nails or glue never went bad and no Wayfinder was certified without the skills to heat seal a building.

Thankfully, we were good on almost everything but kerosene. The nomads had brought plenty of food, but drained our fuel resources much more quickly than we anticipated. I’d have to send some Wayfinders through the town to look for more fuel, if there was any left. If not, I’d have to send a couple of scouts away from our route to hit a cache somewhere. Natalie had the maps and she would know where to find anything around this town. Hopefully we wouldn’t need to start restricting fuel rations before then.

Once I was finished, I settled in for my guard duty. Hidden beneath the fresh powder that was constantly falling from the sky, I kept an eye on the camp and wished that radios were still usable. Natalie and Lucas had been gone since the morning and the quiet anxiety I always felt when my friends didn’t return to the tent at night clawed at my stomach. Lucas was the best we had at solo survival and Natalie was the head of our resource collection, so I knew they’d be fine between the two of them, not to mention the four other Wayfinders and two trainees with them. Natalie and her trainee would be in charge of finding our shelter and combing the ruined town for food to help us survive the five to ten days we would be stuck in our shelter.

Once my shift was over, and I’d gotten as much sleep as I could before I had to start getting the camp moving again, I steeled myself for another morning of arguments and a certain degree of enthusiasm I didn’t actually feel. As I let my mind work through my morning mantra, I cleaned up from breakfast, packed up my bags, and started taking down the tent. Once I was outside and finishing up the packing, I encouraged the camp to continue doing the same. Camille had gotten up before me and started the Wayfinders on their preparations, so all I had to do was get the laborers and the nomads moving.

Thankfully, the nomads were up and moving already. The laborers took a little work to get going, but they didn’t argue and Trevor took it upon himself to make sure they all got ready quickly. We got underway a full fifteen minutes before I had expected and were on our way with minimal disruption. Trevor had the laborers take turns helping with the nomad children and he even took a turn pulling a supply sled, though none of the other laborers offered.

By the time we arrived at the town and had been brought to the building the scouts had selected, it was just before sunset. Room assignments were given, unused rooms were boarded up, and everyone settled in for their first night in a proper shelter in what felt like over a month. Even the barn hadn’t felt as cozy as the solid building around us. As I fell asleep, I banished all of my usual worries from my mind and reveled in the comfort of good shelter and sleeping beside Natalie once again.

Tabletop Highlight: Weapons of Legacy

I love world creation. I like making up complex worlds with a lot going on and creating a sense of history for the world. I want to make it feel like it stretches beyond the story being told now and, if things go well, that it will continue one for ages to come. That can always be a tricky prospect in any story-telling format, but it can be especially tricky in D&D because no one cares about the past unless you find ways to tie what is going on now to the past. The same can be said of books, but generally the characters in a book are more easily maneuvered into seeing the importance of the past than people playing characters in a D&D campaign.

While there are an endless number of details you can use to draw attention to your campaign’s history and what went on before the characters showed up, not every player is going to be willing to let their attention be drawn. Even then, a lot of the historic information feels like it has been created just to add motivation or information to a present situation, so the depth is lost. My favorite way to add some depth beyond constant references to things that happened long ago and ancient ruins that weigh down their halls with history is a mechanic that D&D 3.5 called Weapons of Legacy. It even has its own book by the same name.

The idea is that certain weapons (or armor, shields, or general items) had so much magic and power invested in them by someone that they started taking on a life of their own. They became these immensely powerful things that show up throughout history, in the hands of different owners who just add to the thing’s legacy. There are a whole bunch of pre-made items in the book and each one has stories about how the legacy item came to bear its current legacy, what has been done with it since then, and where it might be waiting for a new bearer. It even has rules for making custom weapons of legacy, either for enterprising DMs who want to add depth to their world or for players who want to create their own legacies as their characters grow in power.

I enjoy creating legacies as characters grow because it can be really fun for their legacy item to suddenly manifest powers when they’re in a tight corner. It adds a lot of flavor to the characters as they grow and can help them find direction for their growth when players are otherwise struggling to figure out what is next for their character beyond the continued adventure. I prefer to make them myself, perhaps a little tailored to fit my players, so they’re forced to do some research and learn about the past. I like to tie them to plots going on so players become invested in resolving the plots and ensuring that everything eventually gets resolved rather than forgotten about.

The part I enjoy the least is the number of feats and penalties involved in a weapon of legacy. Sure, they’re often WAY more powerful than any other single item in 3.5, but I feel like the penalties take away from the fun and power the players are supposed to feel as a result of the legacy. I don’t mind if my players wind up a little over-powered because it makes them feel like they’re powerful enough to change history. That is, of course, until I throw a dragon turtle at them that nearly takes out the entire party and would have if the entire party besides the Bard weren’t strikers who can deal high damage to single targets. True story.

Honestly, the flavor parts of the legacy items are my favorite parts. I like coming up with the origins and history of the item, in addition to what the Weapons of Legacy book calls the “omen,” or the thing that hints that this isn’t just an ordinary weapon. Combining that with the Individual Magic Effects from the Goblins webcomic makes for some REALLY fun effects when a character picks up and uses a legacy item. They’re all-around fun for me to make and add to my campaign, my players love the power and history they add, and cool stuff (like a dagger made from the largest piece of a shattered Reaper’s scythe) is cool.

Broken Down

He roamed through the empty halls of his house, wondering when it all fell apart. There was little for him to do at this point, other than wait for it all to end. His life had ended when he’d come face to face with the truth. It took all he had to not dwell on it, revisiting his actions and decisions endlessly, wondering if he could have changed things if he had paid more attention.

He drifted down the stairs and looked at the ruins of his one immaculate yard. There were weeds there now, and a slowly rusting car that seemed to belong here more than he did.

He thought about ending it, but he didn’t know how. There was no reason to struggle, anymore. No reason to try. There was nothing left for him and, eventually, there would be nothing left of him. He was doomed to just slowly fade away until nothing was left of who he once was.

He moved to the kitchen and watched a mouse scuttle across the dirty floor, and could not bring himself to care. He watched it stop for a moment to rub its face with its paws and look about before it disappeared into the wall near his cabinets. Somewhere, a bird cawed. It sounded heavy and dark, like his mood.

He looked outside at the forest beyond his yard and remembered the power he had felt as he walked through that door the first time. And the fear he had felt as he walked through it the last time. His life had been over at that point, he just hadn’t known it yet. The bombshell had already been dropped and it had been seconds from going off.

Dying had been easy. Being a ghost, however, was not.

Saturday Morning Musing

It is always good to believe in yourself. When it comes down to it, nothing but believing in yourself is going to keep you working on something difficult when you continuously encounter setbacks and challenges that make you wonder if you should just give up. No amount of other people believing in you is going to be able to answer the question of “should I keep doing this.”

It does make it a lot easier, though. If someone else believes in you, it makes it a lot easier to believe in yourself. I used to sort of believe in myself. I would always say I did and I possessed enough blind determination to just keep working regardless of whether or not I believed in myself, but it took an endorsement from one of my favorite teachers in college to actually do it.

I wrote in high school because I wanted to escape. I kept writing because other people enjoyed my escapes as much as I did and because some part of me recognized that writing gave me the ability to work through some of the problems I had faced without having to confront them directly. Looking back, it is painfully clear how much each story I worked on was some part of my attempting to reconcile how the world was with how I had been taught (and how I believed) it should be. How my life was versus how I thought it should be.

In college, as I focused on learning about writing and stories and literature, I started to grasp more consciously what I had subconsciously known and my writing improved. I could now do on purpose what I’d only been doing by accident before. I improved my technical writing skills and kept improving my storytelling skills. I read a bunch of experimented with formats and styles. I grew a lot, but I still didn’t believe in myself.

At the end of my junior year of college, I was awarded a scholarship for excellence in writing. The award was validating, of course. It felt great to see that my professors believed in me and that my work at building a community amongst the other writing students was being recognized. Still, what meant more to me was the speech my creative writing professor gave as she introduced the award and hinted at who had won it.

Hearing what she said, the way she said, and how excited she was to see where I might one day wind up was huge. Everything she said then and the things she said afterwards gave me the confidence I needed to really commit to believing in myself. What had once been a sort of general belief that I’d be able to land on my feet (or get back on them) no matter what happened focused into a sincere belief that I’d be able to achieve my writing goals of helping people with my stories.

It changed the course of my next few years and enabled me to keep writing despite how hard my life eventually became. Eventually, though, even that wore down. A single endorsement, even if I still have the speech my professor wrote, will eventually crumble due to the passage of time and all that I had left was my belief in myself. That helped for a while, but it eventually was riddled with doubt.

Eventually, though, that ended. It was a small thing, at least it probably seems like that to a lot of people, but it was huge to me. A birthday card from a friend. A simple message of a few sentences full of heartfelt words and the same strength of belief that my professor had years before. It helped me answer the doubts I felt and gave me the boost I needed to push from doubts to writing again. My belief came back, strong as ever, and I started working on writing projects I hadn’t touched in months and eventually decided updating my blog every day was a good idea.

When I get exhausted or start to wonder if updating this thing every day for a year is actually worth it, I just look at that card again and am reminded that I’m not doing this for views or for fame or for anything external reason. I’m doing this for me. I’m proving a point to myself that I can do this and that nothing is ever going to stop me from being a writer but my own decisions to give up.

I’m about a third of the way through my thirteen month challenge and I’m getting to the point where I can make room to work on non-blog stuff. At this point, nothing can stop me. I’ve felt burned out for three years now, thanks to the job that brought me to my current city, but I don’t need to feel a certain way to write. If I ever recover fully, from the mental and emotional exhaustion that job inflicted on me, I’ll be more productive than I ever imagined I could be. Right now, I’m constantly exhausted, battling depression, and struggling to make it through each week without letting my mental illnesses swamp me, and I’m more productive than I’ve ever been.

I knocked on wood as soon as I finished writing that paragraph because I’m not so naive as to believe things can’t get worse, but I still don’t think they will. There will be bad days and there will be bad weeks, but I think I’ve got it in me to make sure I’m still having good months.

Write Anything *In Progress*

They told me I could write anything
And foolishly I believed them.
They ooh’d and aah’d at every word

Does “them” have any non-awful rhymes?

In the years since my accolades
I’ve learned a difficult lesson

Teachers say to write what you know
But I know about as much as Jon Snow
And though I’d hate to let these lines go
They don’t fit into this poem, so…

 

Writing about only hetero white dudes
Gets super friggin’ boring
If I did only that
All my readers would be snoring

(Turn the above ideas
Into something that fits
The poetic form
Of the previous bits)

 

Witty lines to point out my growth
That reference a fresh meme

 

I’ve learned I can’t write everything
So I wrote this poem instead.

 

Talking to Strangers on the Internet

When I was growing up and first got to use the internet, one of the biggest rules I was given was that I could not talk to strangers on the internet. Around that time, tales of child abductions, predators, and catfishing had started to gain prominence, so my parents’ concern makes sense. It made sense back then, too, because I wasn’t supposed to talk to real-life strangers, so why should I be able to talk to internet strangers?

The funny thing is, now there are entire platforms for talking to strangers. Randomly-paired video and/or text chat, Twitter, Imgur, Reddit, Facebook… Pretty much everywhere you can go to on the internet, it will have an endless stream of strangers you can talk to. Sometimes, you even wind up making friends. One of my closest friends in my freshman year of college was someone who was a friend of a friend of a friend, that I’d maybe seen in person once. In the entire time we talked and were close friends, we met in person once, when I was back from college for winter break and we wanted to be able to stop making jokes about either one of us being a fat old man in a fake mustache.

Hell, even most video games pair you with strangers these days and all the team-based ones require some degree of communication, even if you only ever use emotes/macros to ask for healing or to show off your character’s mighty muscles. Up until a couple of weeks ago, when I started getting more involved on Twitter, most of my interaction with strangers came from playing Overwatch. I’d queue up for a match by myself or with a friend and we’d get stuck on a team with random strangers. For the most part, communication with them stay in the realm of healing requests and indications that we need to group up.

Sometimes, though, people start using text chat. Sometimes, people even use the team-wide voice chat. While myself and the friend I usually queue up with don’t generally join the team voice chat unless the team asks us to, there have been a few times when we have and it went well. One time, we did so well with two other groups of two that we all teamed up to make a group of six and went on to win another four matches. Another time, one guy spent the whole match whining into the team chat about how no one was playing well or helping him and it created such a thoroughly toxic atmosphere that no one would work together.

Most of the time, it’s just normal chatter. People talk about what they’re going to do, call out enemy positions and maneuvers, we coordinate our movements, and trying to work together for a common goal before moving on and never talking to each other again. I’ve had mostly neutral experiences with team voice chat, but the negative ones stand out so much that I generally try to avoid it if I can.

Text chat has been the opposite. There have been a few negative experiences, including one lately that made the match so negative that people on my team started throwing the match, resulting in an embarrassing overtime loss to a team we should have beaten easily. For the most part, though, people are friendly and at least neutral if not positive. If you play as a part of a group, there’s a high chance of playing with other groups and sticking with them for a while, across several matches. As that happens, people start friendly conversations, congratulate each other on good places, and all report/shout-down the one asshole trying to ruin everyone’s good time. Then you inevitably wind up fighting against a long-time ally and tears are shed on both sides as you ruthlessly exploit your experiences with each other to try to beat each other.

Good times.

I always kind of marvel at the casual nature of human connection via video games. You can meet someone new, bond over your shared enjoyment of a game, and then part ways without ever expecting to meet or talk again. If you do, that’s great! If not, then you’ve lost nothing. Or have you? It is so easy to connect over the internet, but we’re still so guarded with most of our personal information. Games all use usernames, most social media allows the restriction of personal information so only friends can see it, and most people who know anything about internet/identity safety recommend keeping most personal information completely private.

This attitude (which is still entirely sensible because the people who want to exploit personal information are ruthless and entirely too common) keeps us from connecting with friendly strangers. We don’t even share our names. We keep ourselves hidden behind the masks of our characters and our usernames. We connect with people, make friends, and them go our separate ways. It always makes me kind of sad when it happens, even if I’m not really willing to be the one to try to break the pattern. For the most part, anyway. I use my real name here, and on my Twitter. Those aren’t terribly brave, though, since most people also do that.

 

My Favorite Cop Show

One of the first shows I ever watched on streaming Netflix was Psych. I’d just gotten my own account, since I had gone to college and my parents didn’t approve of me wanting to use their account to watch TV shows from HBO that involved the occasional bit of nudity and tons of murder (Dexter), so I got my own account. Around the same time, I became friends with a fellow English Major who works mostly on comics and she started what would eventually become a pattern of recommending TV shows I’d love by insisting that I watch Psych.

I did and I loved it. The casual humor that each character engages in feels so incredibly human and you can really see the bonds between the characters as they grow and change over the course of the show. The action is fairly low-key, always play third-fiddle to the mystery nature of the show and the comedy that keeps the whole things from getting too serious until the third season. There is danger involved in some of the episodes, but the plucky cheerfulness of the protagonist, Shawn Spencer, keeps it light until he admits that he needs to stop goofing around to focus on a case.

Shawn isn’t your typical detective, to be fair. He pretends to be a psychic detective in order to avoid getting in trouble with the police for always calling in spot-on tips for cases he sees on the news. In reality, he is using an extreme attention to detail, what appears to be a photographic memory, and amazing deductive reasoning skills to solve cases that are troubling even the head detective of the local (Santa Barbara) police force, Carlton Lassiter (which is probably my favorite name ever). Shawn shows up on the scene, makes a few while claims based on what he’s observed, and gets hired to help Lassiter and his partner solve a disappearance.

Shawn, excited for the new opportunity to goof around and get paid for the crazy antics he claims are his psychic powers manifesting, brings in his best friend, Burton Guster, who is a rather ordinary pharmaceutical sales representative. Gus, as he’s called whenever Shawn isn’t introducing him to someone new, is pragmatic, realistic, sensible, and cautious. He is the opposite of Shawn and keeps him grounded whenever he gets too caught up in his antics to focus on what is going on. Despite their clear personality conflicts, you can easily see how close the two friends are because Gus not only puts up with Shawn’s games, but leans into them with an ease that can only result from experience. Gus never misses a beat and is always ready to back up whatever hair-brained scheme Shawn is trying to pull as long it won’t get either of them killed, break too many laws, or result in Gus losing his job.

The two of them eventually open their own psychic detective agency, with Shawn doing most of the detecting and Gus managing the business side of things, even if he only does it reluctantly at first because Shawn forged his signature on a lease for their rental space. Throughout the series, Gus keeps their business running and Shawn grounded, while Shawn gets them cases and keeps their lives from stagnating or ever being boring. They make an excellent pair and the chemistry between the actors is amazing. Unlike most other characters who had to struggle through an awkward introductory phase before you could really feel their comfort around each other, Shawn and Gus felt like best friends from the very beginning, with all of the petty arguments, unconditional support, and touching moments of true friendship you’d expect of people who have been close friends for over two decades.

Unlike a lot of TV shows I’ve watched that were produced during the same period, the characters in Psych never stop feeling like people. Even my second favorite Cop Show, Castle, starts to lose that as the seasons go on and the characters just seem to be able to endlessly go on despite everything that happens. Gus gets pissed at Shawn and his behavior changes for a while. Shawn and Juliet, the detective junior partner to Lassiter, have a complicated relationship as they flirt with each other, that changes based on their development and other relationships. The chief of the police goes from being a grumpy woman attempting to do her best at her job and find a way to turn it from an interim position into a full one to being a warm but still very cross woman who won’t take any shit from her subordinates or contractors. Even Shawn’s dad goes from being an angry father with unreasonably high expectations of his son to being an important part of Shawn’s support network who just wants to make sure his son is doing well.

Now, even though it isn’t available on Netflix anymore, I recommend watching it. Buy the seasons or watch it on Amazon’s streaming service. I recommend buying it if you’ve got the money, since there are some weird audio/video sync issues with the Amazon episodes I’ve been watching that have taken almost an entire season to get used to (or have mostly vanished. It is hard to tell, sometimes). The eight seasons are worth your time and you will be laughing your way through way more episodes than you planned.

 

Coldheart and Iron: Part 9

READ FROM THE BEGINNING


The next morning, we woke up and tried to return to our routines. One of the hardest parts of the morning was reassigning the duties of the two Wayfinders we buried the night before. Harder still was splitting up their gear amongst the rest of us. We couldn’t afford to leave anything behind but the clothes we buried them in. The tundra wasn’t that forgiving. After that and a breakfast of plain oatmeal that tasted especially bland after the hamburgers of the night before, I moved through the barn. The laborers and nomads had slept on opposite sides of the barn and stuck to their groups as they continued to mourn and slowly prepare to set out.

When both groups were finally ready to go, two hours later than planned, the first of the scouts was just reporting back. The coast was clear and they’d found enough landmarks to put our location on a map. Despite our deviation from our intended course, we would be able to make our target town the day after tomorrow. That would mean we’d still have at least three days before the blizzard arrived to prepare and hunker down. I shared the news with everyone, but only the Wayfinders seemed cheered by it. The nomads and the laborers merely nodded, picked up their things, and followed us out of the barn, carefully avoiding each other.

It was a long day of walking. Since we’d left late, I pushed the group until it was almost dark. We had to set up camp quickly, but we still had fifteen minutes before the sun was completely down when I set the last sentry in place. After doing a few patrols of the camp and making note of how far apart the nomads and the laborers had grouped themselves, I headed back to my tent and my friends.

Inside, Natalie and Camille were talking over their dinners while Lucas lay to the side, arms behind his head, and occasionally adding something to the conversation. Without really tuning in to what they were saying, I finished taking off my gear and then helped myself to some of the reconstituted soup. As I took my first bite, their conversation finally filtered through to my brain.

“Hold on, what?” I turned to Natalie. “I thought this was one of the towns we’d scouted on our last trip through. Didn’t someone say it was perfect for us?”

“Yes.” Natalie nodded scraped the last of her soup into her mouth. “The problem is, that was a few years ago. While it is still probably just fine, it won’t be exactly how we found it back then. We’ll probably need to do a little extra work to make sure we find enough new food and safe water.”

Camille grabbed Natalie’s bowl and, placed it insider her own, preparing to wash them out. “That, or we need to dip into our supplies a little more and spend time fortifying our camp. If we haven’t gotten any kind of update on the area since the last time we were through, it is possible there will be more bandits nearby.”

“Though any group small enough to survive in a town this size probably wouldn’t pose much of a threat.” Lucas had propped himself up on his elbows. “If we can make it until the blizzard starts, we’ll be fine for a few days and then we can always sneak out under cover of the end of the blizzard. Most bandits won’t go out in it, but we’d be fine.”

Natalie sighed. “All of these things are true. I’m just frustrated we don’t have any good intel and, aside from basic scouting, we’ll all be too busy preparing for the tri-monthly blizzard to do anything but frantically prep.”

“I can push us harder tomorrow.” I stirred my soup as I thought. “If we can just pick up the pace a little bit, we should be able to get there early tomorrow evening, which will give us three full days to prepare.”

“Or spring a bandit trap.” Camille grabbed a handful of snow from the bucket inside the tent and used it to scour the bowls.

“Yes. Or that.” I had a few more mouthfuls of soup.

“I have a few places on the maps that might work, but only one if we want to let the nomads and laborers keep away from each other. It won’t be great and would require more work, but we should be able to get it ready in time anyway.” Natalie yawned. “Either way, I’m going to bed soon because I’m going to be super busy for the next four days.”

“Me too. Scouting leaves at sunrise.”

“Okay you two, get some sleep.” I pointed to Lucas in mock severity. “That’s an official order from your Captain!”

Lucas nodded and saluted, letting himself fall over backward as he did so. “At once, sir!”

After I finished my dinner and washed my bowl, Camille packed them away while I took care of cleaning the soup pot and turning off the camp stove. Fifteen minutes later, we were all asleep.

The next morning, I woke as the sun started making its existence known. Lucas was already gone and Natalie was in the process of leaving. Her opening the door was what woke me up, but the feeling of the air is what got me out of my sleeping bag an hour before I needed to. Sleep was precious, especially given that I hadn’t had much lately, but something in the air made me anxious.

I quickly dressed and scooped half of the leftover oatmeal out of the pot, shoveling it down as I zipped up my jacket and pants. Once I’d finished and dropped some of the snowmelt from the bucket into the bowl to prevent the oatmeal from sticking, I hurried out the door. Once I was outside, I snuck around the camp. Creeping between buildings and staring out past the perimeter as I went, I kept myself hidden as I looked for whatever had me on edge. Fifteen minutes and two circuits of the camp later, I was forced to look elsewhere.

I went around the camp again, still sneaking, but this time I focused my attention inward. As I made my first round, I realized there was far too much silence coming from the nomad and laborer tents. Even if we had to wake them most mornings, there should have been someone who was up or moving around at that point. All the Wayfinders were waking up at this point, even if I was the only one outside who wasn’t on duty.

I finished my circuit and went to the guard I’d stationed near enough to the laborers and nomads to keep an eye on them. When I got over to him, I nudged him with my boot. “Nichols. What happened?”

Nichols shook the snow off of himself and stretched his impressive length. “Caught a couple of the nomads sneaking around last night, Cap’n. Sent them packing. You know I’ve got a good loom. Spooked them a bit and then told them off, but that’s about it. Did the same thing to a couple groups of laborers who were trying to do the same thing.”

I helped pull Nichols to his feet and the skinny giant towered over me. He was about seven feet tall, but you could practically see through him. He was an excellent sniper and enjoyed the Wayfinder life, but outfitting him was the biggest administrative challenge of my life. After brushing him off a bit, I turned to face the tents. “Can you tell me who?”

“I don’t have any names, Cap’n. I just wanted everyone back in their tents before they caused a ruckus.”

“Thank you, Nichols. I’ll see what I can do about preventing that from happening again.”

“Sure thing, Cap’n.” He stretched again, sighing. “If you want to know, the last group of laborers came out of this tent, here.” He pointed at the nearest tent. “I wouldn’t have caught them if I hadn’t been watching for something by then. They were silent as they snuck out and didn’t say a word when I confronted them.” He cleared his throat and leaned closer. “And they were a bit under-dressed, if you catch my meaning.”

I nodded, keeping a tight leash on the sudden anger I felt, and waved him toward where a couple of wayfinders were preparing breakfast. “Go get yourself some breakfast. I’ll take care of it.” Sneaking around at night was one thing, sneaking around at night without the proper thermal gear was something else entirely.

As the lanky behemoth walked away, I walked over to the tent that belonged to the laborer spokesperson and Mitch, the drunken moron who wouldn’t take no for an answer from one of my trainee Wayfinders. When I was standing right outside it, I could hear the faint sounds of muted conversation coming from inside. I stood and listened for a minute, trying to make out what they were saying, but they were being too quiet. I decided a direct confrontation was probably my best bet, so I unzipped the door to their tent and stepped inside.

There were five laborers sitting around their small camp stove, but they weren’t cooking anything on it. They all turned to look at me, shading their eyes against the morning light. Mitch and his friend, the man acting as their spokesperson, were sitting facing the tent door, so I locked eyes with them first. Mitch looked away quickly, but the other man set his face in the same business-like neutral expression he had used while talking about refunds.

“Good morning, Captain.” He stood up and flashed a perfunctory smile. “To what do we owe your company?”

I zipped the tent closed behind me and kept my tone and face as neutral as his. “Someone told me that the people from this tent were sneaking around at night. Was that you and your friends, Trevor?”

He smiled, trying to be disarming. “I don’t know what you’re talking about.”

“Cut the crap.” I stepped forward and let some of my frustration and anger from the past few days heat my voice. “One of my guards saw you come out, confronted you, and told me about it this morning.”

“We didn’t do anyth-” Mitch was in the middle of gingerly clambering to his feet when he was interrupted by his friend, who placed a hand on his shoulder and gently pushed him back down.

“Fine. We had arranged a small meeting with the nomads last night and didn’t see that it was any business of yours if we chose to talk to them about it. Since they didn’t show up here, we went to find them.” Trevor glared down at his companions. “When we were told by your guard to return to our tent, we did.”

“And what do you want to discuss that isn’t any of my business?” After a moment of silence, a blank look from Trevor, and uneasy stares from everyone else, I sighed and spoke a little louder. “Do I need to remind you that literally everything that happens while I am guiding you is my business? Especially when it involves breaking the rules I set when we left the Madison enclave?”

“We wanted to continue our discussion from last night, about who owed who what as a result of the bandit attack.”

“That wasn’t a discussion, it was a shouting match that would have erupted in violence if my people hadn’t been separating everyone.”

“Be that as it may, we wished to continue to talk and you clearly do not want that to happen.” Trevor crossed his arms, his neutral tone disappearing. “If there’s nothing else, Captain, I’d like for you to leave.”

I nodded. “One last thing, and then I’ll leave.” I stepped forward, dropping my voice to a low, angry snarl. “If you pull any of this shit again, remember that we’re the justice out here and I can promise you that anything you do that might endanger us, like walking around at night or being careless with your heat signatures like you were last night will not go unpunished.”

I stepped closer to the group, leaning over a little. “Were you just careless? Did you think that almost two decades of experience didn’t count for anything? I know you’re all young, but even you should know what happens to groups that get caught outside the enclaves.” Even Trevor was looking away now, unwilling to meet my eyes. “If we get attacked, we’re just going to leave you behind. That single, moronic move was a worse violation than anything that might have happened because of the nomads.”

I straightened up and walked back toward the tent. “Sneaking around at night is a violation, but mostly a harmless one if you really meant to just talk. Sneaking around at night without full thermal gear is beyond moronic. If I or my Wayfinders catch anyone outside without their thermal gear again, we’re just going to bury them in the snow and leave them behind.”

I unzipped the tent and stepped outside. I zipped the tent back up and took a deep breath of the chill morning air. I was still angry. A firefight that ended barely forty-eight hours ago and now people wandering around at night without their insulating gear. Chances were good that we were going to draw attention from something worse than bandits and blizzards unless we make good time and took extra care setting up for the snowstorm. Something we’d be helpless to fight against.

I shuddered and moved away from the laborer tent. I had another group to tell off, still, and then my usual morning duties to attend to. Today was going to be another long day.

Tabletop Highlight: How to Please the Dice Gods and Other Useful Rituals

As one of the many humble priests of the dice gods, I often field questions from supplicants, believers and non-believers alike, about how best to get on their good side. The first lesson you must learn is that the gods are fickle and the only way to truly get what you desire is to avoid their influence entirely. However, your companions who rely on the whims of the dice gods and any pastimes that depend on their influence may decry you for such heresy. Eventually, the gods will have their due and any heretical successes will only contribute to the eventual retribution against you when you finally re-enter the realm of the dice gods.

First, you must always take proper care of your icons and totems. Do not lose them, or else the gods may be angered by the lack of care you show their representatives. Keep them clean using proper sanitation techniques and do not lend them to individuals who practice poor personal cleanliness. If you lose part of a matched set, be aware that you can replace individual pieces without needing to replace the entire set. However, you must monitor the set to ensure that they properly bond as it is possible for the remnants of a matched set to reject all new pieces. You can increase the adoption rate by ensuring the new pieces are a visual match for the set.

Second, regularly handle and use all of your icons and totems. If a set goes a long time without use, the dice gods may come to look upon it with disfavor. A good practice is to include a single use as a part of icon and totem selection for each ritual or service. If the gods decide to bless a certain set, they will make their good will known through this initial usage. Such signs should be trusted without question and not second-guessed if find yourself not getting favorable results from the dice gods. They are merely testing your faith and perseverance will be rewarded eventually.

Thirdly, do not dispose of any icons or totems until they no longer represent the gods. Any disfiguring action, such as melting, shattering, or defacing with the intent to retire will be respected by the gods and you will incur no penalties or disfavor for tossing aside one of their representatives in the mortal world. Carelessly tossing aside an icon or totem can incur the gods’ wrath and all will come to recognize you as one so rejected and cursed by the gods for their disfavor will be written clearly upon any other icons of totems you use.

If you do not use physical icons or totems, instead relying on the electronic ones provided behind the scenes of your computerized rituals or services, you need not fear the gods’ wrath for carelessness relating to the icons and totems. The care for these totems and icons rests upon the shoulders of whoever generated the computerized rituals and services. Bear in mind that their care and maintenance can still impact the outcomes provided to you by the gods. Therefore, it is in your best interest to let the creators of computerized rituals and services know if you find a way to remove them from the realm of the dice gods. Their curses fall upon your head as well.

If you are currently under a curse by the gods or RNGesus refuses to hear your supplication, there are a number of rituals or penances you can perform in order to find your way back into their good graces. The easiest is to simply obtain a new set of icons or totems. It is possible that, seeing your purse support their church, the gods will grant you clemency. You may also speak with whoever leads your rituals or services in order to take a penance upon yourself, further worsening the results of the gods’ will so that you can show your contrite spirit. If all else fails, the wailing and gnashing of teeth accompanied by continued supplication of the gods during participation in their rituals and services will eventually bring you back to rest in their benevolence.

While I hope this guide was instructive, know that there is no one correct way to worship the dice gods. Consult with your local priests and ritual leaders to find what works best for you and in your particular case. Do not forget that the results of rituals and services, while not directly related to day-to-day life, are a good indication of what you can expect from the dice gods and their pantheon-mates in more ordinary situations. May the dice gods bless you and may you o in peace, all the rest of your days.

Cracked

It started with a small crack. He had underestimated just how much small cracks mattered, but it made sense. A small crack was all it too to eventually break down any rock. One sentence, said once, and it changed everything.

It was always there, in the back of his mind. Other moments that would have meant nothing now had a way to worm their way into his mind. Fears that previously would have had nothing to latch onto now found a foothold. As time wore on and the crack grew bigger, he started to feel like he was looking at life through it. Everything came back to the crack.

If he’d done something about it when it was small, he might have been able to avoid the eventual breakdown. A small discussion or some work to try to patch things up. Anything would have been better than letting it go.

Eventually, it was ruining his life. The fear and doubt had wormed their way in so that there was almost nothing left to him but the rubble of his once unified sense of self. So he ended it. He broke it off.

It did not go well. She didn’t see what the problem was and she wasn’t willing to talk about how bad things had gotten. He wasn’t willing to try to make her see it. Eventually, after many tears on both their parts, they split up.

In the weeks that followed, as he swept away the rubble and tried to figure out what to do with what was left. Once he started picking up the pieces, it became clear he would never be the same. Eventually, he knew he’d be okay. Different, but okay.