Thanks to a bit of foresight at the outset of my current surge of depression, I switched up my therapy schedule so that I’m seeing my therapist every week for the time being. I had no way of knowing during that first week that it would last this long, but I already knew that this surge felt different than most and managed to push myself through the lethargic, unfeeling haze to ask for something I felt I needed. Which, you know, is impressive on its own, considering how difficult I find it to ask people for something I want or to assert my right to take up space when I’m at my best, let alone when I’m doing this poorly (even if, in this case, I’m not really asking for a favor from my therapist so much as offering to exchange money for a service more frequently that I usually do). Still, I was able to anticipate a need before it came up and take the steps required to get that need met, all despite the overburdening press of this current bout of depression. While these sessions haven’t exactly helped me get through this extended wave of depression (there’s a reason I used to compare my experience of depression to being caught in a storm at sea with only a raft and that’s because it rose and fell in waves without me ever being able to get away from it), they have helped me figure out what combinations of influences, events, and various life factors probably contributed to it. Unfortunately, knowing why I’m currently incredibly depressed isn’t super helpful when there’s nothing I can do about it.
Continue readingAuthor: Chris
I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 24
When I started this series as an alternative to writing about how I felt and putting myself in a situation where I was just venting all over my blog in a way that wasn’t particularly constructive, I picked this title because I was frequently tired and sad. Most of the time, I was sad because I was tired and not getting enough rest was (and probably still is) the leading cause of periodic depression in my life. I was only occasionally tired because I was sad, though I sometimes descirbed other emotions that were exhausting me as being sad so I could write one of these blog posts to help me get over them, but the two things were always related. I was tired and sad as a result of something specific causing one or the other (or both) and then the missing one would follow immediately behind. These days, though, as I find myself writing these more frequently again for the first time in quite a while (perhaps, as I’ve begun to suspect, that I was too tired and burned out to be anything but physically, mentally, and emotionally exhausted), my tiredness and sadness are entirely disconnected and will not be solved by writing about something I enjoy immensely. Which is unfortunate, because there’s a pretty apt metaphor here, somewhere, and I’m way too tired to see it from where I am right now [editing this, I can see it, but I’m going to let you find it yourself rather than call it out]. Instead of continuing to dig for whatever that is, I’m going to write about building weird contraptions in The Legend of Zelda: Tears of the Kingdom, and the three economies involved in that process. While I’m tempted to make the argument that there are two processes, since things work a bit differently if you’re building something you’ve already made in the past than if you’re putting something together for the first time, it doesn’t really make sense to deal with them separately because you can’t rebuild something if you don’t build it first.
Continue readingMy Bittersweet Return to Dungeons & Dragons
As I sat down to run what I was ninety-five percent certain was going to be the Session 0 of a Dungeons and Dragons campaign, I had to take a few minutes to put aside the misgivings and constant internal debate about whether or not I was making the right choice. I had spent most of the day already, and a lot of idle time in the weeks leading up to said day, trying to figure out how I felt about returning to a hobby I had so firmly turned my back on just over a year prior. It was a difficult time, back then, as the company that owned my most-played tabletop game tried to destroy the hobby in order to make a little more money, and it wasn’t a decision I’d made lightly. I’d been running some form of D&D game ostensibly weekly (up to four times a week, during the first year and a half of the pandemic), except for a year off after I moved away from my college town to the city in which I still live, since the summer of 2010. There were other gaps in there, but no more than a few months at most. My entire tabletop history had been built around the game and I still felt compelled to turn away, to withhold my money from the company that seemed to be actively trying to drive it into the dirt. I was the sort of person who bought every book as they came out, who owned physical copies and digital copies online, through DNDBeyond, who ran tons of games and could not only run a game reference free, but quickly homebrew up something custom for my players that almost always hit my desired balance of “overpowered but in a way that’s fun for everyone.” And I still cut all ties.
Continue readingSchooling My Players In Dungeons & Dragons
After weeks of thinking about it and planning (a number of weeks coincidentally similar to the number of weeks since I last got to run a game of Heart: The City Beneath due to outages and everyone being super stressed out), I finally got to hold my Session 0 for what has solidified into a Modern Fantasy game of D&D. Which, for us, involves a school for gifted youths that is basically like what if high school and college became a single thing that also included classes on how to use your Adventurer Powers as a Useful Member of Society, how to handle being in an adventuring party for those that want it, and how to control/use the powers that just awoke within you/finally reached potency worthy of recognition. It’s a pretty fun concept, taking all the ideas we talked through for what our Modern Fantasy setting might be (the same as our world but there were always fantasy races that chose science a long time ago which worked out great until Y2K caught everyone unprepared and brought magic back into the power vacuum created while all computer based technology was offline, resulting in what is essentially modern levels of technology except its powered by magic with science-y stuff lingering in the background) and throwing a bunch of high schoolers of various ages into the mix. It took a bit of work to get everyone’s ideas to mesh since we had a player who really wanted to be a first-year student while literally everyone else wanted to be at least a second-year student, but I figured it out. Now we’re all set to start playing in about a week (from when you’re reading this, anyway, though poor Writer-Me has to wait two whole weeks to play this game) and I’m incredibly excited to see where we go from here.
Continue readingNo New Infrared Isolation Chapter Today
You’d think I’d have learned not to make promises I’m not certain I can keep when it comes to this story… I mean, I learned not to make the promises explicitly, but I definitely implied in last week’s post that I’d have another chapter ready by today and I absolutely do not. I got close to having one finished, but it turns out that you can’t work your way through depression and burnout. They just get worse if you try, actually, and so I’ve only make small progress since last week. This past week wasn’t nearly as stressful as last week was and I’m hopeful this trend will continue long enough for me to get SOME kind of rest, but I expect this will all shift back by sometime in early March, so who knows if writing this will be sustainable even if I manage to get it going consistently again. I might try to alternate chapters with Flash Fiction pieces, but I absolutely do not have it in me to write any kind of fiction in the next twelve hours before this post is supposed to go up. So this week you get another little note and a suggestion that you should check out my Flash Fiction category for some fun, light reads (in terms of length, not content) or my Short Story category for some fiction that is about fifty percent stories I wrote for tabletop games. Those should tide you over until I figure out how I’m going to balance my creative goals with my current lack of energy and writing time. Or, you know, until whatever I get together for next week’s Saturday post.
Using Kirby Music As An Antidepressant
My latest musical obsession (when I’m not subjecting myself to the 10-hour version of the “He-Man Hey Yeah Yeah” song), is a pair of videos by a music compilation channel on YouTube. The first one, appropriately titled “30 minutes of kirby music to make you feel better” is a collection of bright and cheerful tracks from a variety of Kirby games, classic and current (though it leaves out some of the latest games to avoid the litigious arm of Nintendo), that absolutely lives up to its name. The second one is the sequel to that first, wonderful video, titled “45 minutes of kirby music to make you feel even better” which also absolutely lives up to its name. There’s a lot of familiar tracks in this second one, showcasing songs by the same name that had been updated or changed for newer games, along with a collection of new ones as well. The channel can get away with these videos because it is not monetized and exists solely to create these compilations of video game music according to a central theme. There are a lot of channels out there like this one, but this one takes it all a little step further. Rather than just posting a static image, there’s a little animation of Kirby wearing headphones and bopping along to the music on the first one and, on the second one, fifteen minutes of bright and happy comments from the first video showcasing just how warmly this collection of music was received. The bright and cheerful music the compiler chose for these videos is enhanced by the cheerful and friendly nature of the comments they selected for this video and, for the most part (more so than any other video I’ve ever seen on YouTube), further enhanced by the bright and cheerful comments below the video.
Continue readingDigging Deeply Into A More Civilized Age
While I might have started listening to Media Club Plus first thanks to what felt like a premise made specifically for me and my podcast listening time opening up right as it started posting, the podcast that actually got me to stop avoiding media discussion podcasts as a category was A More Civilized Age. I might not seem like it, but I’m a pretty ardent fan of Star Wars. I mostly avoid it because the online fandom is, perhaps, the most toxic and miserable fandom I’ve ever seen and not only do I want to avoid being associated with it in any way, shape, or form, I don’t want to ever catch its attention. The worst of them have way too much time on their hands and these miserable fucks have driven numerous people off the internet already, so I want to avoid them at all costs. Still, I love a good bit of Star Wars and while I might have some mixed feelings about the modern media landscape of the franchise (especially after all the books I’d read as a child and teen got launched into the uncaring and non-canonical oblivion that is “Star Wars Legends”), I figured that listening to some media-savvy folks discuss it might be a great way to push myself to finally sit down and watch some of the TV shows. I’d already tried and failed, after all, since I let myself get caught up in a bunch of online message boards that listed each episode in what was supposedly the “correct” timeline. I bounced off it pretty hard when I tried that method since none of it made any sense and it was a pain in the butt to cycle through seasons for the next episode I was supposed to watch. This podcast, though, declared that they were watching it in release order and, this January, when I ran out of other things to do, I resubscribed to Disney+ and started working my way through the show and the podcast in tandem.
Continue readingModern Game Opinions Poisoned By Rampant Nostalgia
Today, as I took a break from the frenetic pace of my work day and turned my mind toward what I should write for today’s blog post–I landed on writing about my time listening to A More Civilized Age and watching The Clone Wars as a part of my foray into media review and discussion podcasts, a topic I will now be addressing another day–I remembered my first foray into media discussion podcasts and why I not only fell off the train but stayed away from all of them for multiple years. In fact, the only reason I’ve gone back is because the idea behind the current run of Media Club Plus (which I recommend more strongly than I’ve ever recommended anything), of watching Hunter x Hunter with someone who hasn’t watched much anime at all, was so charming that I couldn’t deny myself the opportunity to follow some of my favorite podcasters on this particular journey. It took a lot to overcome the reason I stopped listening, a reason that seems pretty trivial and small when you consider it on its own, but this reason was the final straw of a growing resentment that had been building for a while. You see, the podcast I listened to back then (merely because it cross-polinated with other stuff I listened to) was the video game review podcast “The Besties.”
Continue readingReading The Animorphs For The First Time: Part 1
One day last December, while incredibly bored at work, I stirred up some drama in a discord server I’m in by admitting that I had no idea what a “warrior cat” was and, as that started to die down, that I’d never read any of the Animorphs books. Since most of us grew up in or after the 90s, I discovered that I was one of the few who had never been exposed to either sprawling franchise and, since I wanted something fun to do, I suggested we do a book club centered around reading all of the animorphs books in a single year. Someone drew up a schedule, another person shared a link to a freely available PDF of the books (which had been shared during the early days of the pandemic, when everyone desperately needed something to do and parents struggled to occupy their children), and I briefly tried to get everyone to figure out if we were going to do a proper full book club or just post our reactions to things. Since we landed on just posting reactions, as I was apparently the only person who explicitly said they wanted to discuss the books as we read them, I’ve felt a lot less motivated to keep up with this largely solo experience. Despite that, I’ve managed to mostly keep up with the schedule (we’re reading book 8 this week, after having read the first seven and then the first “Megamorphs” book) and I’ve had disappointingly few conversations about what we’ve read so far.
Continue readingI’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 23
I’ve been replaying The Legend of Zelda: Tears of the Kingdom in my evening game time for the last month or two. I’m trying to re-experience the game without all the urgency I felt last summer and to take the time I feel I need to explore and enjoy it more fully. So far, it has been a better experience. I’m frequently lost and unsure of what I’ve been doing or have already done, but having the Hero’s Path means I can at least check where I’ve physically been. That, plus getting the Korok Mask and Sensor upgrade much, MUCH earlier this time around means that I’m reasonably confident that, for everything but my first twenty-to-forty hours of this file, I found all the Korok seeds and Shrines in those areas. Being on my second pass of the game means I’ve been able to more specifically target my efforts. I can easily prioritize the stuff I encounter because I already know how most it will turn out and I can more directly tailor my nightly gaming experience to what I want. Some nights I focus on shrines and filling up my map of the Depths with marks for lightroots. Some nights I spend trying to explore the depths in a fun but still efficient manner (so it stays fun to explore them rather than getting tedious like it did in my first playthrough). Some nights I focus on running quests, filling out my map, or just exploring interesting looking ruins. It’s a lot more fun this time around, even if I’m not as excited about it as I was the first time around.
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