Today, as I consider what birthday plans I have made and what my holiday weekend has in store (this is going up after all that, since I write these a week ahead of time), and I gotta admit that the idea of buying my favorite chips, my favorite sodas, my favorite snacks, foods, and treats so I can hunker down in my apartment to play old SNES and N64 games is so tempting I’m not sure I can deny myself.
Continue readingVideo Gaming
Legendary Moments From My Poképast
I finally got to the point in my replay of Pokémon LeafGreen where I can start catching Legendary Pokémon, and my recent attempts to actually catch them reminded me of some fun moments from my poképast and the strange way games can play out when they rely on random chance. If you don’t really care about Pokémon, or maybe even actively dislike it, then feel free to head out. Everything after this is going to be about Pokémon. Or stick around. I’m not your boss. Do what you want.
Continue readingI’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 2
Time for another episode of your favorite not-show on this blog! I’ve had a rough weekend, did an emotionally difficult thing, and just cannot shake the doldrums of my week because I’m in a tough but healthy situation of my own making that finally rejects the secret hope of my entire existence in order to move on with my life. No, I will not be getting more specific than that. Also, the day this is going up is my birthday and I can do what I want on my birthday, even if I’m writing this a week before my birthday.
Continue readingWhy Do Video Game Bandits Keep Attacking Me?
It has been a rough few days. I have a medical issue that’s been cropping up throughout 2021 (because this is apparently the year of just constant but relatively low-stakes problems I guess, for me, personally) and it once again reared its head this past weekend, resulting in no blog posts, lots of escapism, and some pretty constant headaches. Not because of the medical issue. No, these are from jaw clenching, actually. Lots and lots of jaw clenching.
Continue readingMy Biggest Gaming Influences
One of the first games I actually bought for myself was Age of Empires II (the special “The Conquerors” Expansion edition). Up to that point, I mostly got games for birthdays and as christmas presents, and I didn’t get very many since most games up to that point had been console games and my parents had set up consoles as “family owned” objects so no kid could claim ownership. When I bought my own laptop at 13, a few years after The Conquerors came out, I bought a handful of computer games to play on it. Knights of the Old Republic and KotOR II were two such games, but those came later.
Continue readingDo You REALLY Gotta Catch ‘Em All?
I’ve been doing a replay of the Pokémon franchise lately, sort of around everything else I’ve been playing. It is my idle time game. During little breaks from other activities, or while waiting for something to finish (be it laundry or dinner), I’ve been filling that time with Pokémon.
I started playing Pokémon as a child, with Blue Version. I remember standing around the house, playing it on my brand new Game Boy Pocket, and learning the ropes as I experienced the game. My strongest pokemon in that first play through was my Pidgeot, followed closely by my Blastoise. I don’t remember any of the other pokemon I had on my team, but I remember those two. I remember choosing Squirtle because that was what was on the game cartridge and Pidgey because even as a small child I had an affinity for birds.
Continue readingTime to Switch From Skyward Sword to Something New
I finished Skyward Sword last night. Stayed up a little late to finish it and everything. Beat the final boss, collected everything I cared enough to collect, and and then overwrote my save data with a Hero Mode file I’ll play eventually maybe. Probably not for a long while, though, to be honest. The game was fine, story-wise, and there were a lot of improvements that cleared out the worst of Fi’s interruptions, but it is still a rather stiff, clunky game that tries to be expressive without the character model elasticity they need for what they’re doing. It’s a fun game, and while I can’t say I enjoyed the whole replay, I can say that I enjoyed it more than I used to.
Continue readingI’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 1
I’ve tried over a dozen different blog posts and each one of them was stressing me out or not fun, or taking too much work to write in a way that felt true, real, and honest with myself. I haven’t slept well this week, for a lot of reasons that amount to “I just need to let some time pass until things straighten themselves out,” so I’ve struggled to stay focused on my goal of enjoying this process.
As a result, I’m just going to talk about The Legend of Zelda until I feel like I’ve hit my daily writing goal because I enjoy the FUCK out of The Legend of Zelda and I could write an entire novel just about the darker themes of the various games, a sequel zeroing in on Majora’s Mask, and then finish the trilogy with a final novel about the way that Breath of the Wild’s silent storytelling, that requires the player to intuit and improvise their own story using the pieces provided by the game, is a masterful way of wrapping them all up together but leaving the narrative open for additional entries in the franchise down the line.
Continue readingLink’s Bug Hunting Bananza
I’ve been replaying the Legend of Zelda: Skyward sword during my evening game time lately and I’m remembering how painful so many parts of the game were. While the HD remake fixed a lot of these problems (like allowing you to zip through most dialogue and cutting WAY down on the amount of times your sword states the obvious to you while you’re just trying to run around the new area you got to), one of my personal pet peeves remains. Collecting weird shit to upgrade your stuff.
Continue readingI Want to Be the Very Best
Today marks the very first day of my new life’s work. I’ve decided to follow in the footsteps of many great trainers before me and abandon any attempt at being a productive member of society. Instead, I am going to wander through the wild parts of the world, capture creatures with funny names and huge powers, and then train them to battle other, similar creatures owned by people like me. All of my money will be earned by robbing the people I defeat, I’ll sleep in the woods, and I’ll rely on free healthcare to keep my captured monsters in peak fighting condition at all time. I may make friends along the way, I may encounter a friendly or combative person frequently enough to designate them my rival, and I may rise from obscurity to sit at the peak of the monster fighting league so that everyone in the world knows my name. Unfortunately, none of those things are guaranteed, but I know I’ll definitely have a great time along the way, bonding with my new pets and crying when I’m forced to say goodbye to them.
If you haven’t guessed what’s going on, I’m talking about my plan to finally go on the Pokemon Journey reality has always denied me now that Pokemon Go finally introduced trainer-versus-trainer battling. I imagine battling will change significantly as time goes on since it’s clearly in favor of people willing to spend money or who have done nothing but play Pokemon Go and the whole “use a shield to block a charged attack” thing is just plain weird, but I’m glad they finally got something out there. So far, I’ve declared one of my roommates is my rival, battled him a few times (we’re tied for wins and losses right now), and done absolutely nothing else with it because society is demanding I do my day job so I can pay my bills and afford to live in my nice house with my actual pets. Someday, perhaps once the holidays are over, I’ll go on a short Pokemon Journey to test the waters. After I’ve figured out how the battling scene is going, that’ll be it for me. I’ll quit my job, pack up everything I own into a backpack that breaks physics, and head off into the great unknown in order to find new Pokemon, battle new trainers, and become the legend I’ve always dreamed I could be.
I imagine it’ll be difficult to live off the land and spend all my time traveling between major cities, but I think I can manage it. I’m single, have no societal obligations that I’d miss, and am a rather hardy individual. I can walk for long periods of time, assuming my pack isn’t as heavy as a typical Pokemon Trainer’s backpack must be, given that it holds hundreds of pokeballs, healing items, berries, cases, bicycles, and so forth. If it’s a bit more realistic and not able to hold a limitless supply of whatever I want (if it removes the weight of the things I put in it, that would also be pretty cool. I could work with that), then I imagine the first couple weeks would be rough while my feet adjusted to the constant walking. After that, I’d be unstoppable.
Unfortunately for me, I seem destined to become a gimmick trainer. Likely a Hiker with a heavy focus on rock-type Pokemon. I could get behind such a gimmick, of course, but only after becoming the best there ever was. Then I’d go find some mountain path to live on and challenge every trainer who passes through before making my team of Geodudes all use “Self-Destruct.” The trick would be that I have a sixth Pokemon, maybe a Mew or something super cool and rare. It would also use “Self-Destruct.” That would be my gimmick and then I would become a different type of legend. I’d become even more famous than when I toured the world as an unbeatable Pokemon Master and trainers would come from far and wide to see if they could beat my team. Unfortunately for them, all my Geodudes would be immune to one hit knock-outs and the final Pokemon would change on occasion so they’d never be able to defeat me. Every match will end in a draw and I will establish myself as an unbeatable Pokemon Trainer. It will be glorious!
I will have to wait, though. Pokemon Go is still in its infancy and we’ve yet to see if it will truly last the tests of time. There’s also no move in Pokemon Go that functions like “Self-Destruct,” though I remain hopeful that they will either eventually add more game-like features to Pokemon Go or replace it entirely by creating Virtual Reality Pokemon. I would be all about that. Nothing quite like immersive games in virtual reality to make you feel like you’re not stumbling around your home while waving your arms dangerously close to every precious and fragile object you own. Heck, maybe they’ll figure out how to make Pokemon robots and then we can go on Pokemon adventures in theme parks. That’d be super cool.
Since none of that is happening right now, I’m just going to focus on battling my rival, enjoying the new combat feature of Pokemon Go, and trying to remember who half the people are on my Pokemon Go friends list so I can remote battle people without feeling weird about initiating an interaction with someone who is effectively a stranger. The feature was difficult to find and it still doesn’t make a whole lot of sense about the way it works, but it’s fun to play. I think the Stardust and Pokemon Candy requires for learning additional moves are egregious, since it’s almost impossible for most players to afford something like that. Only people who play constantly have access to that kind of stardust and enough candies for powerful Pokemon or legendaries. I mean, I spent most of my candies and stardust just powering up Pokemon fairly recently, so I can’t afford to give anyone an extra attack, which means I’ll be vulnerable to anyone who has one since they’re great for countering Pokemon that typically counter whatever Pokemon has the second attack. The fact that you can add extra moves is a huge break from their established methodology, so I’m interested to see where they continue to take.
Whatever they do, though, it’ll be fun. I can’t wait to get out there and start playing again!