The multi-game campaign I’m calling “Sifting Through The Ashes (Working Title)” has officially begun. We had our first meeting, the first conversations about what we’re doing have been started, we’ve observed our first lengthening silence in response to a question I asked, and I’ve even made a discord for the group. Heck, the day this posts, we’ll be getting together to start playing our very first game: The Quiet Year. I’m excited to introduce more people to that, and to get this whole campaign thing a-rolling. Of course, it would help if I wasn’t still struggling to get enough sleep and feel rested, but that’s just kind of life these days. Never enough sleep. But that’s okay. It’s only a three hour session playing a game I’m familiar with and need to just lead, not adjudicate. After all, it’s a GMless game and while I’ll still be wearing my GM hat, it will be just to facilitate the game and help get everyone’s creativity flowing rather than because rules need interpretation or a difficult situation needs arbitration. As long as work doesn’t kick my ass the whole week leading up to the session or give me extra hard on the day of the session itself, I should have enough juice in the tank to handle whatever that might bring [work has kicked my ass the whole week up to the session]. I still need to make sure my players are reading up on all the stuff I posted in the discord, continue reviewing the rules of Armour Astir: Advent, and make the roll20 game we’re going to use for maps and stuff, but most of that is pretty easily handled when I’ve got a bit more time and energy than I do right now.
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