I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 36

Today sucked. It sucked for a lot of reasons. It started bad, didn’t get any better, and left me feeling like a defeated piece of shit by the time I had the free time to start writing this (aka, take breaks at work). Rather than write about that (I need time to process), I’m going to talk instead about starting to replay The Legend of Zelda: Breath of the Wild at sixty frames per second on a 4k TV. You see, I got a Switch 2 and a brand new TV, so of course the first thing I did when I got both those things set up (in a burst of nearly-manic energy on Sunday evening at 11pm) was plop in my BotW cartridge and load up the SECOND save file that the expanded Switch 2 version of the game gets you so I could start a new Master Mode playthrough. I was prepared to buy the expansions since I figured the at least 600 hours (632, precisely, according to the stats part of the new Zelda Notes acitivty in the Nintendo Online app) I have in justified spending another ten dollars, easily, but I apparently get it for free thanks to having a Nintendo Online + subscription (for those sweet, sweet N64 games, of course). I did have to wait a surprisingly long time for the game to update, but I was able to use that time to delete a number of games that were in the download queue that I had little to no intention of playing anytime soon, so it wasn’t entirely wasted time. Still, it felt weird that the download took so long (though I guess it was making some pretty major display changes) and the weirdness didn’t stop there.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 33

One of my favorite parts of returning to The Legend of Zelda: Breath of the Wild, has been how clearly I remember it and how much fun I still have in the game despite my near-perfect recall of every part of it. I can probably direct anyone who wants it to about two hundred or so Koroks, I can find every single shrine unaided, I know where all the good armor is located, and I can beat more bosses without much effort because I can perfectly recall how each battle goes, how to apply the mechanics, and know the game’s systems well enough to show up with weapons powerful enough to make short work of any fight. Despite this, I still enjoy every single moment I’m playing the game. Though it might be better said that I remember so much of the game because of how much I enjoy it, how deeply engaged I am with it at all times, and how playing it gives rise to a delightful mixture of familiar comfort mingled with striking wonder every time I find something I never encountered before. Truly, there is no game that I have a better recollection of or active experience with. What strikes me as odd is that, despite the similarity in overworlds, I only have a somewhat normal recollection of Tears of the Kingdom. Sure, I know where stuff is with my usual familiarity (my greatest skill in most games is never getting lost and remember where random things were, which has mostly only served me well in games without maps like Minecraft), but I can’t just walk up to a shrine and perfectly recall what’s going on inside it before I’ve entered.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 27

I’m not terribly sad right now but am extremely tired. I managed to get a temporary fix to my bad mattress/back issues that has at least worked for one night but has left me feeling the cumulative weight of not sleeping well for about three weeks in a row. We’ll see if it lasts and doesn’t introduce its own issues [it hasn’t so far, as of the day before this goes up, even if it is clearly not an ideal solution], but right now I’ve spend all my spoons on work stuff (to the degree that I bought takeout rather than spend any time or effort on preparing food for myself) and I don’t have it in me to come up with anything thoughtful or reflective of this moment in my life, so I though I’d formally write down why I liked The Legend of Zelda: Breath of the Wild so much and feel so neutrally about its sequel, Tears of the Kingdom. I can boil it down pretty succinctly, which is why this will be a relatively normal-length blog post, but I want you to know, reader, that there’s another version of this that takes up a week’s worth of posts because I’ve been thinking about this for over a year now and this sort of critical analysis via comparison and contrasting is the core skill forming the ground on which all my media analysis skills have grown. Which is to say that the reason I like BotW more than TotK is because the first one holds your hand long enough to get you up and walking while the second one holds onto your hand throughout the entire run of the game, which often means you have to drag it behind you as you try to experience the game.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 22

It has been almost three months since I wrote the last entry in this series. I thought I’d probably hold off on more entries in this series until I’d spent more time in Tears of the Kingdom, but I’ve yet to have a reason to return to that entry in the franchise. All of my video game time has been spent on new games (or at least new to me, since Ni No Kuni is absolutely NOT a new game), so I haven’t felt much call to return to any old games, other than the sort of on-going repitition of playing Baldur’s Gate 3 (though I’d argue that doing alternate storylines isn’t exactly the same thing) and a desire to do a New Game + of Chained Echoes because I still don’t have anyone to talk to about that game. There isn’t as much beckoning replayability in Tears of the Kingdom as there was in Breath of the Wild. BotW had DLC already planned for it, that you could pre-purchase the day the game came out, after all. It has now been four months since TotK came out and there’s no word on DLC other than Nintendo’s usual “we have no plans at this time” statement. Which, you know, feels like it is misleading a lot of the time, but I’ll admit that this feeling might be a bit misdirected because Nintendo probably doesn’t get asked about unannounced DLC for small games that are unlikely to have it. They probably only get questioned on big games that don’t have DLC already announced, which feels like an incredibly skewed data pool to be used as the basis for drawing any kind of conclusions. So who knows what there will be, if anything, for TotK in the future, but I’m not going to hold my breath.

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Breath of the Wild Streaming Challenge: Still Naked, But No Longer Afraid

I finally did it. I hit the point in my Naked and Afraid: Hats Only Master Mode challenge run of The Legend of Zelda: Breath of the Wild where I’m not getting absolutely destroyed with every single hit. I’m still getting absolutely wrecked, of course, but I can now survive a hit from most enemies thanks to having more than twenty hearts and a few hats with an armor bonus of twenty or more. Plus, I’ve shaken off all the rust and can now perfect dodge or shield parry most hits. These days, I only take hits against difficult foes (like Silver and Golden Lynels, where I REALLY need all those hearts and more armor) or when I’m messing around (like when this horse kicked me in the face because I forgot to properly line up my drop). Hubris is still my number one enemy, but I am now reminded of why that is. Turns out I’m pretty good at this game when I’ve gotten back in the swing of things. Between buffs, critical hits, and managing weapons, there is no foe outside my reach.

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Only 18 Days Left To Finish My Challenge Run of Breath of the Wild on Twitch

I’ve been at this whole streaming thing for two weeks now, but I’m still having a great time playing Breath of the Wild again. It’s a lot of effort, streaming six days a week (for a total of 45.5 hours streamed since April 9th), but I’m enjoying it. It makes the solo activity of playing a game like Breath of the Wild more fun when I’ve got at least a couple people hanging out in chat while I play. The amount of interaction tends to vary a bit, peaking when my sister shows up in stream since she’s big on interaction and tends to more actively respond to whatever I’m rambling about or actually prompt me with stuff. I’m still working on getting better at monitoring chat while playing the game, but everything is moving slowly enough that it’s never much of an issue. It’s not like I’ve got hundreds of people watching. I’ve got maybe 5 core people, all friends, who watch most frequently, and that’s more than enough for me. It’s not like I’m trying to make a career out of this or anything.

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Link Might be Naked and Afraid, But I’m Having A Great Time

I am now a week into streaming myself playing Breath of the Wild in a mode I’m calling “Naked and Afraid: Hats Only Master Mode.” I’ve streamed every day since Sunday the 9th, except for last Thursday, and I’ve done about twenty-two and a half hours of streaming in that time. I’ve run into a bunch of technical issues (all of which I now have quick solutions for, thankfully), found a few ways to streamline my recording and editing process (since I’m hoping to put all of my deaths into a compilation video once I’ve finished the challenge), and learned a bunch about Nightbot (though not nearly enough to get all of my commands working the way I’d like). Honestly, I’m having a great time. I love a new project and this is something I can REALLY sink my teeth into. After all, it’s based around one of my favorite things!

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Finally Following Through on my Naked and Afraid Breath of the Wild Challenge

Over the weekend, I finally started on a project that I’ve talked about doing for about five or six years now. I began a play-through of The Legend of Zelda: Breath of the Wild where I will allow myself to wear nothing but hats (aside from a few plot-centric moments that require me to wear more clothes such as entering the Gerudo city and certain quests that require me to wear specific things) and rely heavily on environmental fire as a weapon, all while playing the game on Master Mode. I’ve already finished most of the stuff on the plateau and am ready to move into the wider world. I’ve also already died half a dozen times, mostly due to my own hubris and forgetting to focus on any bokoblin with a bow since most of them will be able to instantly kill me. I’ve found myself frequently frustrated by how quickly a fight ends once I make a mistake, but that’s part of the reason I’m calling this whole personal challenge mode the “Naked and Afraid Run.” The kicker for all of this is that I’m streaming it on my relatively unused Twitch channel so that everyone can come watch/heckle me as I play. All in good fun, of course.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 20

I cracked the Breath of the Wild open (metaphorically speaking) for the first time in a while. I was at the end of a very tiring day, I was excited about the recently released trailer, and I just wanted to provide myself with a little comfort. I figured at least thinking about Breath of the Wild would be relaxing, since I love to just wander around the world, doing whatever catches my attention. As I loaded my most recent save file, I was reminded that I hadn’t finish my most-recent play-through of Master Mode. I don’t remember why I stopped, though I suspect I just got distracted by another game (since that’s why I usually stop playing something), but I realized I still had a long way to go before I was finished with that run. I closed the game shortly after that. I felt more inclined to start the Master Mode file over than continue it, but I also knew I wasn’t really in the right place to make that decision, then. Playing the game all the way through is a big committment and I needed rest, not another item on my to-do list.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 4

This week’s episode, so soon after the last one, was brought on by a crown breaking. Again. It’s fourth months old and has broken twice. In a minor way both times, thankfully, but it is still very frustrating that now I have to take more time out of my schedule to go to the dentist, my least favorite place I voluntarily visit at least twice a year. Growing up, my dentist didn’t believe in sensitive teeth, so every trip was miserable and I’ve formed a deep association between the dentist’s office and pain. As a result, even though my current dentist is wonderful and considerate and (mostly) excellent at their job, I still get unbelievably stressed every time I have to go there for something. Throw in that crown work generally takes a long time (especially if I’m gonna get it replaced this time, but we’ll see what the dentist recommends) and I just spend all of the time leading up to my appointments absolutely dreading them.

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