I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 27

I’m not terribly sad right now but am extremely tired. I managed to get a temporary fix to my bad mattress/back issues that has at least worked for one night but has left me feeling the cumulative weight of not sleeping well for about three weeks in a row. We’ll see if it lasts and doesn’t introduce its own issues [it hasn’t so far, as of the day before this goes up, even if it is clearly not an ideal solution], but right now I’ve spend all my spoons on work stuff (to the degree that I bought takeout rather than spend any time or effort on preparing food for myself) and I don’t have it in me to come up with anything thoughtful or reflective of this moment in my life, so I though I’d formally write down why I liked The Legend of Zelda: Breath of the Wild so much and feel so neutrally about its sequel, Tears of the Kingdom. I can boil it down pretty succinctly, which is why this will be a relatively normal-length blog post, but I want you to know, reader, that there’s another version of this that takes up a week’s worth of posts because I’ve been thinking about this for over a year now and this sort of critical analysis via comparison and contrasting is the core skill forming the ground on which all my media analysis skills have grown. Which is to say that the reason I like BotW more than TotK is because the first one holds your hand long enough to get you up and walking while the second one holds onto your hand throughout the entire run of the game, which often means you have to drag it behind you as you try to experience the game.

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Modern Game Opinions Poisoned By Rampant Nostalgia

Today, as I took a break from the frenetic pace of my work day and turned my mind toward what I should write for today’s blog post–I landed on writing about my time listening to A More Civilized Age and watching The Clone Wars as a part of my foray into media review and discussion podcasts, a topic I will now be addressing another day–I remembered my first foray into media discussion podcasts and why I not only fell off the train but stayed away from all of them for multiple years. In fact, the only reason I’ve gone back is because the idea behind the current run of Media Club Plus (which I recommend more strongly than I’ve ever recommended anything), of watching Hunter x Hunter with someone who hasn’t watched much anime at all, was so charming that I couldn’t deny myself the opportunity to follow some of my favorite podcasters on this particular journey. It took a lot to overcome the reason I stopped listening, a reason that seems pretty trivial and small when you consider it on its own, but this reason was the final straw of a growing resentment that had been building for a while. You see, the podcast I listened to back then (merely because it cross-polinated with other stuff I listened to) was the video game review podcast “The Besties.”

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 22

It has been almost three months since I wrote the last entry in this series. I thought I’d probably hold off on more entries in this series until I’d spent more time in Tears of the Kingdom, but I’ve yet to have a reason to return to that entry in the franchise. All of my video game time has been spent on new games (or at least new to me, since Ni No Kuni is absolutely NOT a new game), so I haven’t felt much call to return to any old games, other than the sort of on-going repitition of playing Baldur’s Gate 3 (though I’d argue that doing alternate storylines isn’t exactly the same thing) and a desire to do a New Game + of Chained Echoes because I still don’t have anyone to talk to about that game. There isn’t as much beckoning replayability in Tears of the Kingdom as there was in Breath of the Wild. BotW had DLC already planned for it, that you could pre-purchase the day the game came out, after all. It has now been four months since TotK came out and there’s no word on DLC other than Nintendo’s usual “we have no plans at this time” statement. Which, you know, feels like it is misleading a lot of the time, but I’ll admit that this feeling might be a bit misdirected because Nintendo probably doesn’t get asked about unannounced DLC for small games that are unlikely to have it. They probably only get questioned on big games that don’t have DLC already announced, which feels like an incredibly skewed data pool to be used as the basis for drawing any kind of conclusions. So who knows what there will be, if anything, for TotK in the future, but I’m not going to hold my breath.

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I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 21

It’s been three months since the last one of these, which feels odd given how frequently I’ve been both tired and sad during that time period. I don’t really have a great answer about why it took me this long to write another one (maybe I was too excited about Tears of the Kingdom to think about anything else or maybe I was too tired/sad to think about anything other than how tired/sad I was?), but this past week has been a doozy that has left me emotionally drained and sad in a more manageable way than the past few months so I guess I’m back to writing about The Legend of Zelda rather than what I’m sad about. Which, you know, probably is a good thing since these posts are an effort to shake myself out of my mood and lift my spirits, so it’s definitely progress that I’m trying to do anything positive at all.

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My Streaming Challenge Is Coming To An End, But My Streaming Will Carry On

Today is the fourth and final update on my streaming challenge: to beat The Legend of Zelda: Breath of the Wild on Master Mode while only wearing hats. I’ve cleared all the Divine Beasts, beaten all the shrines, fully expanded my inventory by collecting four hundred fourty-one Korok seeds, gotten all the memories, beaten the main plot, defeated Calamity Ganon, and only ever worn clothes when absolutely required to by the plot or circumstance (such as the one or two Korok challenges that require using the Zora armor to complete). I’m also just over halfway through the main DLC questline (which I should finish tonight), and then I’ve got a handful of shrine and side quests to find and complete. I have the Trial of the Sword quest on my to-do list, but that’s still going last since I’ve never once cleared it on Master Mode. It will be my crowning achievement on Wednesday or Thursday evening, should I complete it.

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Breath of the Wild Streaming Challenge: Still Naked, But No Longer Afraid

I finally did it. I hit the point in my Naked and Afraid: Hats Only Master Mode challenge run of The Legend of Zelda: Breath of the Wild where I’m not getting absolutely destroyed with every single hit. I’m still getting absolutely wrecked, of course, but I can now survive a hit from most enemies thanks to having more than twenty hearts and a few hats with an armor bonus of twenty or more. Plus, I’ve shaken off all the rust and can now perfect dodge or shield parry most hits. These days, I only take hits against difficult foes (like Silver and Golden Lynels, where I REALLY need all those hearts and more armor) or when I’m messing around (like when this horse kicked me in the face because I forgot to properly line up my drop). Hubris is still my number one enemy, but I am now reminded of why that is. Turns out I’m pretty good at this game when I’ve gotten back in the swing of things. Between buffs, critical hits, and managing weapons, there is no foe outside my reach.

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Only 18 Days Left To Finish My Challenge Run of Breath of the Wild on Twitch

I’ve been at this whole streaming thing for two weeks now, but I’m still having a great time playing Breath of the Wild again. It’s a lot of effort, streaming six days a week (for a total of 45.5 hours streamed since April 9th), but I’m enjoying it. It makes the solo activity of playing a game like Breath of the Wild more fun when I’ve got at least a couple people hanging out in chat while I play. The amount of interaction tends to vary a bit, peaking when my sister shows up in stream since she’s big on interaction and tends to more actively respond to whatever I’m rambling about or actually prompt me with stuff. I’m still working on getting better at monitoring chat while playing the game, but everything is moving slowly enough that it’s never much of an issue. It’s not like I’ve got hundreds of people watching. I’ve got maybe 5 core people, all friends, who watch most frequently, and that’s more than enough for me. It’s not like I’m trying to make a career out of this or anything.

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Link Might be Naked and Afraid, But I’m Having A Great Time

I am now a week into streaming myself playing Breath of the Wild in a mode I’m calling “Naked and Afraid: Hats Only Master Mode.” I’ve streamed every day since Sunday the 9th, except for last Thursday, and I’ve done about twenty-two and a half hours of streaming in that time. I’ve run into a bunch of technical issues (all of which I now have quick solutions for, thankfully), found a few ways to streamline my recording and editing process (since I’m hoping to put all of my deaths into a compilation video once I’ve finished the challenge), and learned a bunch about Nightbot (though not nearly enough to get all of my commands working the way I’d like). Honestly, I’m having a great time. I love a new project and this is something I can REALLY sink my teeth into. After all, it’s based around one of my favorite things!

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All Aboard the Hype Train for The Legend of Zelda: Tears of the Kingdom

Once again, I an interrupting my planned schedule so that I can write about The Legend of Zelda. This time, though, instead of writing about streaming Breath of the Wild on Twitch in the month remaining before Tears of the Kingdom comes out, I’m writing about Tears of the Kingdom itself. After all, a new trailer just dropped. Speaking of which, if you’re planning to avoid spoilers or any information at all about Tears of the Kingdom before it is in your hands, you should absolutely leave now because this whole post is just going to be one long, enthusiastic gush about the trailer and everything I know about the game (which isn’t much, sure, but I’ve picked up a lot of stuff from the existing trailers and I’ve got literally no other outlet for this enthusiasm these days). You have been warned.

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Finally Following Through on my Naked and Afraid Breath of the Wild Challenge

Over the weekend, I finally started on a project that I’ve talked about doing for about five or six years now. I began a play-through of The Legend of Zelda: Breath of the Wild where I will allow myself to wear nothing but hats (aside from a few plot-centric moments that require me to wear more clothes such as entering the Gerudo city and certain quests that require me to wear specific things) and rely heavily on environmental fire as a weapon, all while playing the game on Master Mode. I’ve already finished most of the stuff on the plateau and am ready to move into the wider world. I’ve also already died half a dozen times, mostly due to my own hubris and forgetting to focus on any bokoblin with a bow since most of them will be able to instantly kill me. I’ve found myself frequently frustrated by how quickly a fight ends once I make a mistake, but that’s part of the reason I’m calling this whole personal challenge mode the “Naked and Afraid Run.” The kicker for all of this is that I’m streaming it on my relatively unused Twitch channel so that everyone can come watch/heckle me as I play. All in good fun, of course.

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