As I’ve struggled with falling asleep at night, I’ve returned to one of the games I used to soothe my anxiety during the peak of the pandemic: Animal Crossing. I bought a digital version of the game at some point last year, to ease the disruption I felt during the cold winter evenings when I was forced to leave my cocoon of blankets in order to change the cartridge in my Switch, and then wound up not playing it much more than I had previously. It turns out that even removing the one incredibly minor inconvenience preventing me from playing the game wasn’t enough to get me back into it in a dependable manner. This time, though, I swore it would be different. This time, I needed the calm music and friendly NPCs to soothe my spiraling mind.
Continue readingCrossing
Returning To My Old Haunt In Animal Crossing: New Horizons
I have begun a slow return to playing Animal Crossing: New Horizons. I played it pretty heavily for most of 2020, kinda hit a wall of boredom in 2021, and have only played intermittently since then. The exact moment I knew I needed a break from the game was when I realized I wasn’t going to keep up my dailies because it meant I’d have to get up and change the cartridges in my Switch. That, plus my dislike for anything that makes me feel like I am obligated to play a game every day or else play at a disadvantage. I know it’s not a big deal to miss a day here or there in ACNH, which is why it lasted as long as it did, but eventually I felt tired of playing the game just to dig up a few fossils, pick some weeds, water some flowers, and talk to my island neighbors at least once.
Continue readingRetreading Familiar Ground in Animal Crossing: New Horizons
The first and only Animal Crossing game I’ve ever played longer than a day (I borrowed one in college but didn’t have the time to do more than make a character) was the original one on the GameCube. That isn’t a result of a lack of willingness on my part so much as a result of my disconnect from buying new games during college (I think the only new game I got while I was in college was Legend of Zelda: Skyward Sword) and my lack of free time as a post-college adult. I’ve always had something come up that make a time-intensive and daily play game like Animal Crossing prohibitive.