Finishing Earthbound Left Me Feeling Disatisfied

I finished Earthbound last night. It took a bit longer than expected, since I wound up spending way too long in an area near the end because I was being too conservative with my resources. I was trying to get to the final boss while spending as little as possible, alternating between using the Switch’s state saving method to find a path foward with only a few encounters between the last save/healing spot and the final boss and grinding against the enemies in the same area so I’d be strong enough to easily blast through them. It was only a few hours, but that was spread across a couple nights and really cut into the building tension between the rather confusing lead up to this final area and the nightmarish final boss.

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Abdication and Abadonment in Earthbound: Why Do Adults Expect Children To Save The World?

I started replaying Earthbound recently. The game has been released in the collection of Super Nintendo games included in a Nintendo Online subscription and easy access to this old favorite has overcome the bright shine and unexplored appeal of newer games. It has been a long time since I last played the game, perhaps a decade, though I watched a friend play it a mere six years ago so the story is still fresh in my mind. After all, how could you forget a tale of a child who leaves home to make new friends and overcome a great evil that all of the adults in their life either fail to acknowledge or are actively serving? Forget the basic appeal of a JRPG, who could not be moved by a compelling story about overcoming a malignant evil with the power of love, strength born of friendship, and the sheer tenacity of heroes?

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