Passion, Drive, And Pumping The Brakes

Recently, while talking to my boss about what I’ve been working on, he suggested something that I’d been considering for a long time. Something that I’ve been halfway working on and hoped to eventually convince him (and the rest of my team) that there was a need for me to work on it more than I was. Something I would love to be doing instead of my current job. It was a very rewarding moment, to not have to wade into what I expected to be a battle and instead sail smoothly over a calm sea of mutual inclination. It was an incredible turnaround from just the week before (that inspired the Self-Destructive Repetition poem from last week) and that made it feel like the work I’d been thanklessly doing for almost a year now was actually going to pay off for something. I did my best not to react in surprise or shock, and I don’t think he noticed how surprised I was that he had jumped straight to an idea I was slowly building towards, but it was amazing that we both agreed that this thing (which I’m going to avoid the specifics about because it is way too early to do more than prepare and think about, not to mention I still don’t want any of my blog posts to connect to my actual employer or job so my coworkers don’t find out I sometimes complain about them here) would be a cool thing for our team to have, especially if I was the one doing it. Since then, with his express approval, I’ve been able to go from slowly working on this project in my spare moments to actually putting real time towards it every day.

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Burnout Extinguished My Enthusiasm

The Legend of Zelda: Tears of the Kingdom comes out in two days and I’m too tired to be excited about it. Sure, I know I’ll have a blast playing it, but I’m too worn down to feel anything but base acknowledgment of what this impending moment means. I’ve been waiting for this game for six years, ever since I beat Breath of the Wild for the first time and knew there had to be more based on the DLC announcements and the rumors swirling around it. After all, if they had so many great ideas for what else they could do with the game via DLC, then it stood to reason that they’d make another one. Now, six years after that thought entered my head, I only feel more tired when I think about it.

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Total Burnout Is Dragging Me Down

One week from today, I’ll be getting myself to my local Best Buy so I can pick up my copy of The Legend of Zelda: Tears of the Kingdom before returning home to lose myself in a brand new game. I’m very excited for this game, enough so that I’ve had to convince myself not to buy a digital copy of the game as well, so that I can start playing the game the instant it becomes downloadable. It’s difficult to wait, even though there’s literally nothing I can do to make it happen sooner. All I can do is try to be patient as I try to distract myself from the slowly ticking clock. The flip side of this is that time will continue to pass no matter what, so it’s not like I have to do anything in particular to make progress. I just need to work on passing time gracefully.

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