Spider-Man 2 Moved Me More Than Any Triple-A Game Ever Has

I finally finished Spider-Man 2 over my holiday vacation. I actually finished it so early in my vacation that I forgot that I never wrote about my final thoughts and impressions of it, which feels like a disservice to what was an incredibly memorable game. As I said in my last post about Spider-Man 2, this game has improved on every part of the previous games, not only mechanically but in terms of storytelling and game craft. It feels like a triumph that somehow got overlooked by most of popular media as it somehow vanished incredibly quickly from the public consciousness in the weeks after its release. I honestly don’t think I could recommend any other Spider-Man game after playing this one, except as a way to get caught up on the plot and so the payoff of events from older games can actually hit as hard as they would if you’d spent so much time getting to know the characters. All in all, Spider-Man 2 is definitely one of my top games from 2023 and I think I got more genuine emotional responses from this game than I did from my hundreds of hours playing Baldur’s Gate 3 (which is the only comparison I’ll make since any other comparison of these two wildly different games is a disserve to two stellar releases from 2023). It just delivered on everything I wanted from it and even went so far as to deliver plenty that I didn’t even know I wanted.

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Spider-Man: Miles Morales Is A Huge Improvement On A Great Game

Just a quick Spoiler Warning that there will be some details about the plot of Spider-Man: Miles Morales in the latter half of paragraph four, but I really just wanted to get a pet peeve off my chest. Plus, the game’s three years old, so I figured it would be okay, especially since Spider-Man 2 spoils even more than I did in its recap of the events of the first two games.

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I Saw Across the Spider-Verse and Here’s a Rant About Movies That Are Too Long

I went to see Across the Spider-Verse last weekend. It was my third time seeing a movie in the theaters since the pandemic started. Last one was earlier this year, a couple months ago really, to see the Dungeons & Dragons movie, and then before that it was when a friend’s family rented out an entire theater for her birthday to see the latest Spider-Man movie (No Way Home). I really haven’t gone to the movies much, given that Covid-19 is still a problem (one that seems to be getting worse again, given how many people seem to be getting Covid from going to conventions) and I don’t really want to sit crammed into close proximity with a bunch of unmasked people who might be carrying it and still going out because it’s “just allergies” or “just a cold” or whatever bullshit people use to rationalize this kind of behavior. Still, I’m an avid Spider-Man fan and Into the Spider-Verse was one of the best movies I’ve ever seen, so I wanted to make sure I caught the sequel while it was still in theaters.

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Marvel’s Spider-Man Swings in to Save the (Gaming) Franchise

While we’ve been struggling with the lack of internet in my apartment, my roommate and I both turned to console gaming to help us fill the lack of video games caused by the loss of our usual games (WoW and Destiny 2, right now). I went for Hallow Knight and A Night in the Woods right away but, after thinking it over a little, I thought it would be good to buy a copy of Marvel’s Spider-Man. I’ve been a fan of all Spider-Man games for years since I think it’s always a ton of fun to traverse the city and explore as much as possible. When people started saying this one was the best Spider-Man game yet, I knew I had to try it out. Since I knew my roommate (who owns the PlayStation 4) had been looking at it a few weeks ago, I decided to wait until I’d spoken to him to pick it up. Later that night, when we had a chance to talk, we both started the conversation with the intent to tell the other we planned to buy Spider-Man. One overnight download later, we settled in for our first day of taking turns playing the game.

I haven’t had this much fun in a brawler in ages and I could spend an hour wandering around the city without getting bored. The combos are so incredibly smooth and the pathing is so forgiving. Unless you’re my roommate. He always seems to wind up with the worst possible pathing and I honestly can’t tell him why. I can swing through the city fast enough to outpace whatever I’m supposed to be chasing down and he struggles to beat a timed mission because the target for one of his movement abilities either sticks to something he’s passing over or it jumps to something dumb the instant before he pulls the two trigger buttons to leap forward. When it comes to web-swinging instead of parkour or leaping forward, he has a bit more success, but he still almost always winds up in a difficult situation with the way the camera follows him. I’ve tried to figure out what I’m doing that he isn’t, but I’ve got nothing. It’s just really terrible luck on his part.

My favorite part of fighting is the different moves you can combo together that normally aren’t used in combos. For instance, I can air dodge, leap forward, and then pull myself down on top of a bad guy for a big hit and then instantly be leaping into the area again so I don’t get hit by any of the bullets that are now being fired at the poor guy I just punched. Throw in some fun ground-dodges and a certain fluidity to the brawling that makes it easy to fight large groups and I have a blast dancing around the street as I dodge bullets, rockets, and some big dude with glowing fists who creates shockwaves when he slams the ground. The biggest problem with the combat system comes when your enemies are really spread out and you need to dodge. There aren’t a lot of good options, so you kind of just prance around a bit before getting hit enough times that you get frustrated, leap away, and then swing in quickly from a new angle so you can punch the gunmen in the head after pulling yourself toward the ground from fifty feet above him. If you don’t do that, then you just need to wait for Spidey to dance-fight his way over to the gun dudes or buy the skill that lets you pull guns out of people’s’ hands.

While I’ve been playing for a while now, and gotten through a significant chunk of the plot, I can’t help but feel like there’s a whole lot more to the game than what they released. I know they’ve got some meaty DLC planned already, but I’ve gotta admit that I’m feeling aggravated that the game feels like it was built to sell me story chunks in video game form. It’s still a great cost to hours-of-entertainment ratio, but I just don’t like the feeling that the game is just tossing threads around so they’ll have loose threads to tie each DLC to the main story. I wouldn’t mind it if I’d gone into the game with that expectation, or if the hype had included acknowledging that they were setting the stage for a lot of story expansion DLC, but I had no idea and now it feels a little under-handed and sneaky.

Like all the Mary-Jane stealth missions. I go from pummeling bad guys and flying around the city to needing to sneak through a series of rooms using crappy barriers to block sight lines that are only considered blocked in video games. It’s a real pace-killer and I don’t really enjoy them that much. That, plus waiting for Dr. Otto Octavius to go Supervillain, are my two least-favorite parts of the game so far. Also, I’m getting a little time of every non “demon” bad guy being a dude in a tracksuit with a gold chain. There are guys without tracksuits, but they’re the brothers of the guy with the tracksuit and they all feel so stereotypical. Just like all the hoodie-wearing bad guys. The tropes and stereotypes get to be a little much at times. I once fought a group of enemies that was nothing but guys in tracksuits, one for each color of the rainbow. Also, during stealth missions, you can distract people using web shots and they all, without fail, say something like “Spider-Man is here!” or “It’s gotta be Spider-Man!” and then wander over to the noise like a super-powered man in red and blue spandex (or a black leather noir suit because the costumes in this game are hilarious) isn’t about to kick their ass. Also, if they come across an unconscious compatriot after saying “Spider-Man is around here, somewhere,” they still unfailingly say “what happened here?” like it’s some great mystery that someone was found beaten unconscious or webbed to a wall in area that you currently suspect Spider-Man to be around.

Essentially, the AI is kinda dumb. At least, most of it is. There are some interesting choices that make up for it, like when a paramilitary organization gets called in by the mayor and they start fighting the terrorists and gangs in the street. This particular paramilitary group doesn’t care much for Spider-Man and they make it clear with how frequently they fire their guns while Spider-Man is fighting amongst the terrorists. The New York police never once hit you with friendly fire but the paramilitary jackasses hit me more than the terrorists did and it is completely clear that they’re supposed to be doing it. The boss fights are just as interesting, since the bosses tend to fight a bit more intelligently than most bosses. They’ll move around, counter, progress attacks, and have little tricks up your sleeve that will make you innovate or figure out how to just constantly throw stuff at people because that hurts everyone the same and no one can block it.

It’s really just a ton of fun to play and I’m probably going to go spend some time playing it now that I’ve finished writing about it. I’ve still probably got a dozen hours of web-swinging in me before I get bored and I’m looking forward to making the most of them. I gotta find all of the various tokens so I can unlock the grunge Spidey outfit and fight people using the power of RAWK.

Saturday Morning Musing

I saw Avengers: Infinity War recently, with my girlfriend and my two roommates, and I’ve gotta say that my least favorite part of the movie was talking about it before and afterwards. Trying to actually engage in a debate about the timeline, what was likely to happen, what the movie’s actual events would mean in the long run, and how this all fit into the greater Marvel universe (which was the dumbest part of the discussion because the cinematic universe is 100% not the same uni/multiverse as the comics) was completely useless.

That isn’t to say that anyone was being stubborn, intransigent, or deliberately abstruse. No one was trying to be difficult and it was mostly just spirited debate for the most part. There were some difficulties, as there often are, because we all have very different ways of expressing our opinions that can sometimes make even the same opinion seem opposed to each other  The main issue is that I can point out the problems of a movie or book without it impacting my ability to like or enjoy it.

I studied literary criticism in college, which means I have a hard time turning of the “critique” part of my brain, but it also means I was quite literally trained to be able to look at the flaws of a story and still be able to evaluate it without letting one or two faults cloud my judgment. I’d like to say that’s the only difference, but I know people who were in my classes who never quite figured out how to do that.

When I said there were problems with the timeline that the Marvel Cinematic Universe has previously released as a result of the movies they released after the timeline, one of my roommates immediately leapt to defend the MCU despite the fact that, as we eventually figured out, he agreed with me. To him, my statement implied that the timeline issues of the MCU made the whole series of movies problematic. In my mind, it meant exactly the words I said. It took us a couple of minutes to figure out that he’d added implications that I hadn’t intended and to settle into an uneasy moment of agreement following a couple minutes of disagreement, but this is a situation I’ve been in so many times I feel like I should start to expect it any time I have something critical to say about any popular book or movie.

I could provide a long list of the things that got messed up or where unnecessarily changed in the Lord of the Rings movies and let’s not even get me started on the pile of steaming issues that was the second and third movies in the Hobbit trilogy. There’s also a few issues I spotted in the Harry Potter books over the course of the last few years, as I’ve re-read them a couple of times. Hell, I can even find problematic things in even my favorite books. Any time I start to talk about them with most people, though, they immediately get defensive or start bashing whatever we’re talking about.

It starts to feel, sometimes, like people can only love or hate something and that, when they do this or react strangely to me pointing out issues in something I love, people are telling me I can only love or hate something. I dislike being told what to do or put inside a box at the best of times, but this whole thing grinds my gears because emotions and preferences are so much more complex than that. I can love something that I believe pointlessly frustrates me. I can dislike something that has elements I enjoy. Like the everything else in the world, appreciation for stories is made of shades of grey rather than just black and white.

The only thing that frustrates me more than this is people telling me I can’t like something because they think its dumb or people acting like their opinion means something definite. I have a person in my life who does this a lot and I have a hard time expressing my frustration about it because I get so annoyed when it happens that my response is almost always too extreme for the infraction. I know I should say something, but it’s really hard to be polite and have an earnest discussion about what someone likely doesn’t see as problematic when you’re fighting down the urge to be angry about it.