Spider-Man Is A Very Moving Game

I’ve spent the last week or so, ever since I finished Star Wars Jedi: Survivor, playing Spider-Man: Remastered on the PS5. I’ve already written about it a bit this week, as I rambled and ranted on about how I am finding less joy than ever in what used to be my favorite video game occupation: collectibles and collectible-based challenges. I even wrote about it back in 2018, during my initial run of daily blog posts (and I’m not linking anything that old to a current blog post), but I’ve only ever glossed over my favorite part of the game. I’ve mentioned it, but I don’t know that I’ve ever really talked about what draws me to Spider-Man games and Spider-Man in general. The latter is a bit more complex, though I can probably summarize it by outlining how much of myself I saw in Peter Parker and how much Peter Parker was always present whenever Spider-Man was on the screen or page. That, plus the enormous responsibility placed on this teenager’s shoulders, the grief that overwhelms and informs his early years as a superhero, and the fact that he is almost always fighting an uphill battle no matter what situation he finds himself in. A lot of reasons why I’d identify with this character as a kid and why the stories told through him might resonate with me. When it comes to the games, though, the answer is much more simple.

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Through the Eyes of a Statue

Everything seemed so quick. The little creatures around it moved faster than it could track, but it enjoyed watching the blur of their movement. The humans were respectful, ensuring the constant exposure to the elements and birds did nothing to damage it. It didn’t really mind the birds, seeing as they moved even faster than the humans, but it did enjoy the colder months when the birds were scarce.

There was a door at the statue’s feet and something through that door attracted many humans and their companion creatures. It suspected that the door led to whatever was behind it. It couldn’t turn to look, but it could feel the reassuring weight of something even larger than itself at its back.

It was so long since it had first opened its eyes and seen the wondrous world around it. The area had changed drastically since then, as the humans molded the world to their will. Once it was the tallest. Now it was dwarfed by the structures around it, whose height passed beyond its sight. It could not turn its head and it missed the sky, but there had been so much going on below that it had not cared.

The humans and their creatures had stopped coming around, though. There had been rumbling and a bright light. Most of the humans had vanished, leaving behind black smudges everywhere. There were some humans left and they still moved quickly, but not as fast as they once did. The statue was sad to see them go, but it thought they would be back. There had always been humans around it.

For now there were the plants growing where the humans once occupied. They moved much more slowly, and it enjoyed that. Maybe the humans would too, once they came back.