“Ich Bin Euer Schild:” How to Reinhardt in Overwatch

One of my favorite games to play these days is Overwatch. I don’t normally go for player-versus-player games since I dislike that toxicity that PVP environments usually generate, but Overwatch is just so much fun that I’m willing to deal with the toxicity when it comes up. I love those moments when a team comes together, communicates, and winds up kicking some serious ass because everyone is exactly where they need to be.

Unlike a lot of other online PVP games, Overwatch lets you change your character as often as you like, provided you return to your base to do so. That means that a good team can play fluidly, adapting to the changing demands of the match and picking characters to suit. In most games, this does not happen for one of two reasons. The most common reason is that people aren’t very interested in playing strategically and are either messing around, learning a new character, or unwilling to accept the fact that they are the one who needs to change (most commonly seen in players who are either snipers or regular DPS). The other reason, much less common, is that you’ve got a strategy that works and the other team isn’t adapting to it.

I had an amazing match that fell into the second category the other day. I, as I often do, played a Tank. Reinhardt, specifically. For those who do not know, Reinhardt wields a giant hammer, has a massive shield that his allies can fire through, and has an AoE stun as his ultimate ability. The main problem I usually run into when I play him is that I rarely have the support and DPS I need to make him a viable attack tank. The other problem is that I need my teammates to know what I’m going to do and to commit to doing it with me. People rarely use voice chat outside of ranked games unless you’re a part of a group and a lot of players will either ignore or make fun of people using the text chat to communicate. Not because its archaic or slow, but because trying to make plans shows you actually care about winning and the only people who care are the loners who try to carry the whole team by myself.

I still like to try, though. It is easy to ignore the typed replies, report the people who get abusive, and always worth it the time it works out. Like this time. I told everyone that I planned to march right through the first choke point, take out as many of the enemy tanks as I could, and then soften up the enemy DPS before I died so they could sweep in behind and clean up. After I got a DPS and a healer to back me up, I marched out the door and did exactly what I said. I was the only person to die on that push and we swept the enemy team right past the first capture point. It was everything I ever wanted as a tank.

Further on, as we escorted the payload through the map, I managed to stay in front of all of the enemy damage and one of the DPS characters on my team just danced through enemy lines as a high-mobility character, Genji, killing them as the rest of the team pressured them to stay facing us. Just when it looked like they were going to stall us, I managed to use my ultimate ability to stun four of them, three of which were killed by the Genji. Between my tanking on the payload, the Genji’s constant damage behind enemy lines, and the unwavering support and additional damage of the rest of the team behind my shield, we managed to push all the way to the end of the route in what was the fasted Overwatch match I’d ever played. I wish I’d recorded the whole thing so I could post it and show you all exactly what it was like.

I like this match, and the video I shared, because it highlights the power of a good team playing alongside a decently skilled Reinhardt. There are a lot of applications of Reinhardt’s ultimate, all of which look the same in initial execution, but all of which have different goals. There is the denial ultimate, which is supposed to either negate someone else’s ultimate or prevent the enemy team from killing allies. There is the straight attack ultimate, meant just to stun and hold a bunch of easily killed DPS characters while I kill them. There is the hold-the-point/payload ultimate that is supposed to chase enemies away from the point or punish them for sticking to it when they should have left.

Generally speaking, Reinhardt is one of the better team-player tanks, since his shield and high HP pool allow him to act as an excellent defender to any DPS or support characters that follow him into the fray. Alternatively, once the largest group of the enemy team is occupied, his massive hammer swings can steadily damage everyone in front of him rather than just one person. Flipping between shielding your allies and hammer swings is integral to any kind of group fight and there are no tanks do it better without using their ultimate abilities. There is an artistry, almost, to knowing when to change between defense and attack. I like to describe them as tipping points. A good Reinhardt can charge into a battle and, at the right moment, change a grinding fight into a route. A good Reinhardt can also turn what is starting to be a route into a grinding fight or a slow retreat.

One of the reasons Reinhardt gets a bad reputation and why DPS and support players don’t like to stick with a Reinhardt is that most Reinhardt players couldn’t see a tipping point if it hit them in the head with an over-sized rocket-powered hammer. They charge in or focus on attacking. Others just walk around with their shield up all the time and immediately hide as soon as it is gone or they stick to one spot like moving away is going to get them immediately killed. Neither one of these styles plays to Reinhardt’s strengths and both usually wind up getting the Reinhardt’s team killed. Reinhardt is never defensive or offensive, he is always both. He has an ability that shoots a slow projectile through everything, barriers and players both. This is his only ranged ability and most Reinhardt players couldn’t hit anyone with it to save their life.

A good Reinhardt can nail a fleeing foe with a Flamestrike. They can use a charge not just to pick off the most troublesome enemy, but also to scatter a group that’s threatening to overwhelm their team. They know when to keep the shield up or jump in front of the bullets and when to just wade into the fray, hammer swinging. They know when to use their ultimate for greatest effect, even if it doesn’t get any kills. They’re the team babysitter, protector, and the last line of defense in a route. They also know when to throw convention to the wind, swing around the back, and come charging in so they can take down the whole back line as the tanks turn and get shredded by the rest of their team. A good Reinhardt knows what the team needs from their primary tank and can deliver it with an extra side of pain for the enemy team.

There are any number of things I could say to help people learn how to play Reinhardt, but most of these things are best learned for yourself, by playing him. Trying him out as your next tank and keep in mind the dual nature of a good Reinhardt. Attacking and defending, each in their own time. Keep trying long enough and you’ll start to see exactly what those times are. Once you can see that, you’re 80% of the way there.

NaNoWriMo Day 28 (11/28)

I’m a little ahead of schedule so far. I had to write 2500 words last night in order to finish on time, but I wrote 3200. That isn’t very far ahead of schedule, but doing it twice more means I only need to write 400 words on Thursday to finish. Which means I’d be able to start my recovery period and early nights on Thursday instead of Friday. I’m all for that, so we’ll see how it goes. Maybe I can do even more writing tonight so that I can just take Thursday entirely off. Nothing wrong with Finishing early, you know?

I also noticed that the “schedule your post” functionality of WordPress isn’t very precise. I had yesterday’s post all set to go up at 9 am, since I was going to be at work, and it didn’t actually post until I’d pulled up my website and logged in (of course it posted immediately when I logged in). I’m thinking I might be able to schedule the post, but I’ll need to actually still check every day if only make sure WordPress is doing what I told it to. It feels rather silly to have a schedule function that doesn’t really work, though. Maybe I should write up a bug report and submit it to the WordPress team. I do it for Google and video games all the time now, since I’ve become a professional software tester and all.

I haven’t gotten any comments on my post asking for suggestions of what to do with my blog after this month has ended, but I’m think it’ll probably be something a little more focused on creativity since my last blog before this one had focused on that and did much better in terms of views and followers even after I’d stopped updating it. The exact schedule it yet to be determined, but I’m pretty sure my first days of recovery are going to be spent creating a buffer of scheduled posts for me to fall back on while the actual recovery is happening this coming weekend.

A year of daily posts seems like a tall-order, but I’d have said the same thing before I decided to update this blog daily, so I suspect it’ll be a bit more achievable than I think it is right now. I might need to get an editor, though, since I’m clearly not that great at editing all of my posts before they go up. I’ve re-read some of the earlier ones and been horrified by the things I’ve missed.

I actually spent some time tonight playing one of my current favorite video games, Overwatch. I tend to prefer playing Tanks and Supports since I prefer the more strategic style of playing the game and playing a good tank is all about timing, situational awareness, and knowing where the tipping points are. Feeling the pressure building means you can anticipate when to drop your defense and attack with your DPS, while feeling it fall means you can be ready to cover the retreat of your supports and DPS when you need to get to a more defensible position or risk being torn apart. Those are my particular skills. I’m not great at soloing or flanking, but I am one of the best tanks I’ve played with at seeing the tipping points and being ready to take advantage of them. My main problem is that most of the people I play with online don’t even know that these tipping points happen, much less how to actually group around a tank. Tonight, though, I got to play with my friends and I cleaned house. It was wonderful. I’ll look into uploading some of the videos in the future, since I feel like they’re classic examples of the tipping points I’m talking about.

Hey! Talking about video games like that would make an excellent weekly feature! This content practically writes itself.

 

Daily Prompt

For those of us who spend a lot of time working on projects or doing things we’re not particularly good at, failure becomes a familiar face. One of the most important aspects of learning to create or improve is to accept that failure is going to be much more common than success, no matter how long you’ve been doing it or how good you get. If you aren’t risking failure, then you likely don’t have much to gain from what you’re doing. For today’s prompt, write a scene in which your character comes face to face with repeated failure as they try to learn something new or create something.  Show how your character responds to this failure and what happens as a result of them recognizing it.

 

Sharing Inspiration

Sometimes, you stumble across something that can only be a labor of love. Someone, at some point, wanted something and then took an incredibly long stretch of time to create something that perfectly fulfilled it before putting it up on the internet for everyone to see. One of my favorite examples is this list of 1000 totally random magical effects. I found it when working with a D&D player on a character concept that revolved around them causing random magical effects whenever they were frightened. I found a way to simulate rolling a d1000 and then would take whatever magical effect I got on the table. Examples include her character and the source of her fright had to pay 20% of their character’s total worth in the form of taxes. Another one was that the nearest tree (or, in this case, the mast of their airship) turned into a fully decorate Christmas tree complete with presents for everyone around underneath it. She also grew wings once. That was fun. This sort of dedication to an idea is something that always inspires me to keep working on my own crazy ideas and stories because someday, someone I don’t expect at all will find them and appreciate them.

 

Helpful Tips

Like I wrote in the prompt, failure is something you’re going to encounter a lot if you take any risks and trying to create something without taking any risks is not really worth doing. One of the books I’ve been reading for work, as my boss tries to encourage a creative and adventurous atmosphere in our R&D department, suggests that failing early and failing often is the best way to approach any task. If you spend all of your time planning, you’re still going to come up with one or more failures later in the process but you’ll have less time to correct those failures than if you’d just dived right in and started failing immediately.

Writing and NaNoWriMo are hard. I’ve failed NaNoWriMo twice. The first time, I failed so hard I didn’t even sign up to participate. I tried to pretend I didn’t need the accountability and that I’d be able to succeed on my own because I wanted to be able to hide any failure. Last year, I failed because I wasn’t willing to put the energy I had into writing every day or writing enough on my weekends to make up for not writing every day. Sure, I had my reasons, but there will always be reasons to not do something. Better to try and fail rather than not try and fail anyway. You always get something out of it when you try, even if you still wind up having failed just as much as if you hadn’t done anything.

Even if you know you won’t finish in time, don’t give up. Keep trying. Make your failure the best failure you can because the lessons you take out of this, the writing you’ve done when it is over, that will all still be there whether you succeed or fail. Every attempt is a learning experience and the ones that teach us the most are almost always the failures.

I Turned 25 the Other Day

You know, most of the crap I deal with on a day-to-day basis (both the crap that falls upon me as a worker/inhabitant of this world and the crap I heap upon myself because I can’t seem to just leave myself alone) really isn’t worth the effort of being upset about.

I get angry about it a lot and I can get really fired up from time to time, but I eventually settle down and get on with my life because it didn’t have much of an impact on the grand scheme of things. I also get really upset by it all the time. I try to avoid self-pity but it’s truly hard to avoid feeling like the world is out to get you when you’ve got a laundry list of unfortunate truths you have to deal with every day. Still, though, I’m only down for a while before I pull myself out and get on with my life.

I’m going to try skipping a few steps in these processes. I want to see if I can bypass getting bent out of shape over ultimately inconsequential stuff in order to keep myself focused on putting my energy where I feel it is important. Like writing. I haven’t been updating this blog much because I don’t have a lot to say and I’m often exhausted by the time I’m settling down for the evening. I also haven’t made much headway in any of my writing projects for the same reason. I spend all of my free time trying to recovered from just how whacked out I let myself get before correcting the course of my emotions.

It’s all very zen, really. Going to ignore all the pleasures and pains derive from this sort of emotional involvement in my life so that I can better focus my passion and interest toward what I feel is in the best interests of my future: paying off my student debt and writing my books. Since I started this on Thursday afternoon, I’ve noticed a marked decrease in the level of sheer rage I feel toward other drivers on the road, only truly feeling the need to swear at them or make obscene gestures when they cut me off in such a way that I’m forced to slam on the brakes to avoid rear-ending them.

I’m not really sure how well this is going to work, yet. I have a habit of coming up with these kinds of resolutions and abandoning them before too long. Not because they don’t work, but because I feel like I don’t need them anymore, that I’ve become so invested in whatever practice I picked up that it is second nature to me. Which it never is. If I could change myself that drastically in one or two months, I doubt I would still be as much of an anxious, stressed wreck as I still am most days.

It is supposed to help me focus on the good parts of the day and my life by not engaging the negative parts and by not engaging in self-destructive behaviors that feel good in the moment at the cost of feeling good later. I could really use something like this right now as I’m feeling rather self-conscious about my weight and I’ve had to face the fact that I might be spending more time paying off my student loans that I’d like, so its difficult to stay positive and working on my long-term goals when they feel so unachievable.

Well, I’m going to go play some Overwatch, finish washing my dishes, and eat some kind of dinner (definitely not in that order). And I’m going to let myself take a breath and calmly continue playing instead of yelling at my monitor that these silly little jackasses need to learn to function as a fucking unit and not just run around like they’re invincible so we can take the freaking objective instead of letting their dumbass snipers pick us off one-by-one for five minutes. The main point is that I’m TRYING. As are they. Hopefully, I can do better than they are.