Pokémon Legends: Z-A Really Has It All

I started playing Pokémon Legends: Z-A over the weekend. I made a file sometime last Friday and wound up turning to the game for entertainment as I clicked through a bunch of crafting macros in Final Fantasy 14. So far, it’s been a lot of fun! There was quite a bit of preamble and introduction as seems to be the case in the more recent Pokémon games, but the only restrictions on me where invisible barriers to prevent me from entirely wandering off while I was still going through the tutorial and early missions. Once those opened up, though, I was able to roam as far and as wide as I liked, taking on side quests, catching Pokémon, blowing all of my money on clothing, earning more money by battling at night, and then blowing even more money on yet more clothing items. It has been quite a rewarding experience, so far, and it’s been fun and engaging enough that I’m only sticking with my nightly forays into Final Fantasy 14 because I’m good at making myself do my chores (and I have a LOT of those to do in the next couple weeks yet). This is the kind of game I could lose myself in for a few weeks to a month, if I could tear myself away from FF14 long enough, and I might yet do that while I’m on my trip to visit people over the holidays (I am writing this before the trip and it was published after the trip, so I’m in a bit of a weird place vis-a-vis timing). I think it will help balance out my Final Fantasy 14 time a bit, though, even if I don’t entirely lose myself to it, so maybe I can start building a more healthy variety of activities. I have so much I still want to play, even beyond Pokémon Legends: Z-A.

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