All I Want Is For My Coworkers To Do Their Jobs

I feel like asking my coworkers to do their jobs should not be something I need to do on a regular basis. This doesn’t apply to all of them, thankfully, but a few that I work with routinely make me wonder I’m expecting too much of them. I mean, I’m the most junior of my coworkers amongst this cohort of irresponsible adults and yet it often falls to me to make sure that they’re doing their jobs and not letting things slip through the cracks. It would be one thing if it was an occasional slip-up, but I’ve routinely had to go to one coworker for a foundational aspect of his job that I need him to perform so I can properly do my job and the way he reacts every time I do this is like I’m making some kind of horrible, unreasonable demands of him. I get it. It’s not fun stuff to do. He’s not passionate about the maintenance project. But it is literally his job and his job alone to give me the information I need so I can tell if the developers I work with are doing things right, if they’re actually solving the problem, and if they even know what the problem is. And it should not be falling to me to do that. Every single other person in this group is either a Senior rank in their role or promoted high enough that “senior” positions no longer exist. I shouldn’t need to be the person getting the group together to address problems or fill gaps or figure out how to proceed from whatever mess we’ve landed in because no one else did something about a glaring problem I identified months ago but couldn’t get anyone to take seriously because I have no authority and even 12 years of experience isn’t enough to actually get these people to take me seriously without concrete proof of a present and pressing issue.

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Abdication and Abadonment in Earthbound: Why Do Adults Expect Children To Save The World?

I started replaying Earthbound recently. The game has been released in the collection of Super Nintendo games included in a Nintendo Online subscription and easy access to this old favorite has overcome the bright shine and unexplored appeal of newer games. It has been a long time since I last played the game, perhaps a decade, though I watched a friend play it a mere six years ago so the story is still fresh in my mind. After all, how could you forget a tale of a child who leaves home to make new friends and overcome a great evil that all of the adults in their life either fail to acknowledge or are actively serving? Forget the basic appeal of a JRPG, who could not be moved by a compelling story about overcoming a malignant evil with the power of love, strength born of friendship, and the sheer tenacity of heroes?

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Being Single Doesn’t Suck. Being Lonely Does.

I’ve been single for most of my life. Which is probably true of a lot of people, but not something I frequently hear framed in those kinds of terms. None of my relationships have lasted very long (usually for good reasons, but not always) and I’ve spent most of my adult life seeking a romantic partner. Pretty passively, if I’m being honest. Partly due to life events and partly due to my distaste for online dating, but mostly due to my preference for a strong personal connection as the foundation for a relationship.

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I Might Have Escaped Too Hard

Once again, I am confronted by the weirdness of the time I write these posts versus the time I post them. It’s a bit different this time, though, since I’m writing this only two days before it goes up. There will be no gap in post coverage, but it has been almost a week since I wrote my last blog post. I respect the break I took because I do feel better rested, but I also don’t want to not have blog posts for six days. Also, I have a lot to say since I did that thing where I escaped with a variety of activities and did a lot of thinking in the background while I kept my fore-mind busy. I’ll skip this upcoming weekend, but I’m going to get a couple extra posts written this week to fill in the gaps I created while I rested.

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