A Whole Weekend Of Avoiding My Life Via Final Fantasy 14 Has Left Me With A Lot To Show For It

Sometimes you wake up, start getting ready for work, and then get a text message that sends you back to bed. That’s what happened to me today (the day I’m writing this). Took a day off and everything. Slept for another couple hours, lay miserably in bed while trying to doze for a couple more, and then finally forced myself out of it around noon so I could actually shower and get dressed, make my coffee, and eat some kind of food. You know, the things you do to have some kind of day. Then, instead of think about anything since my next therapy appointment isn’t until tomorrow and I’m putting off everything I can until then, I lost myself in more Final Fantasy 14 crafting hell for the entire afternoon. Or, in this case, gathering hell. Over the weekend, I spent most of my free time working through this crafting project of mine, to make my own high-level gear that is going to quickly become irrelevant, I’m sure. The instant the next patch hits, it will all be largely irrelevant, but for now it’s the baseline required to participate in high-level content that has already been released. Well, for the combat job gear. The crafting and gathering gear is probably the best stuff we’ll see for a while, so getting that stuff set up properly is going to matter a whole lot more permanently since, according to my research, I’ll be using it until the patch content of the next expansion (and I have no idea when that might even happen). Unfortunately, to make any of that, I had to acquire some mid-level patch-content crafting and gathering gear, get all that set up with stat-boosting materia, and only then could I start gathering the special materials required for the actual high-end gear. Which needs to come together soon because I have a set date for doing current “raid” content with other members of my Free Company who have finished everything the game has to offer so far.

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Four Months Of Effort And Zero Regrets

Finally, after approximately four months of at least weekly (often twice-weekly until fairly recently) attempts, my group of Final Fantasy 14 Savage Raiders has cleared the raid we’ve been struggling with. The Burden of the Son (Savage), also known as “A8S” is now behind us and we can all claim a very specific and probably pretty useless expertise given how this expertise is tied to a nine-year-old fight. That said, Brute Justice (the name of the final boss of A8S) is infamous for being a difficult fight in the “Savage” tier of raids, often referenced as the prototype of what would eventually become the “Ultimate” tier of raids and clearing it without the Echo (which gives you a boost to damage and HP for every failure until clearing the raid is a given) is a fairly rare accomplishment often claimed only by most serious of raiders. Well, there’s also the “Minimum Item-level No Echo” (or MINE) variant that is truly the most difficult version of the Savage raid, but the thing that makes this raid special is that actually winning the fight isn’t that hard. What’s difficult is getting the mechanics perfect because anything less than that can either immediately result in a party wipe or start a slow spiral towards a party wipe as additional resources are needed, focus is drawn away from the mechanics, and things aren’t killed as quickly as we’d like (forcing the group to face more mechanics). Any kind of clear for a Savage raid is brag-worthy, but we’ve got a special claim beyond even clearing it with No Echo: we did it while it was (and still is, as far as I know) bugged.

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