We did it! My Dungeons and Dragons group playing a Modern Fantasy “school-aged teen slice of life but with fantasy tensions” game I’m calling The Magical Millennium finally finished our first day of school! We got through a second period of lunch and specialty training, everyone had fun coming up with a bunch of electives, we talked through what everyone did immediately after school, and then I outlined how we’re going to handled the rest of their first week of class. We didn’t have any new social encounters (though I did have updated rules on hand just in case) since the one that seemed likely to happen during the second lunch period was avoided entirely. Neither the Non-Player Character nor the Player Character who might have fought each other did, instead choosing to abruptly look away after their eyes accidentally met across the cafeteria. It was a tense moment that passed quickly, thanks to their complete and total mutual rejection of any social contact. Other than that, we had fun making a Group Chat text channel in our Discord server (which was rapidly used by several players to simulate their chatting throughout the day) and started getting our first look into the world at large. Which, thanks to our decision to place this game in the real world and then tweak it from there, is super fun to place around the Twin Cities in Minnesota. All I have to do is open Google Maps and there is all the information I need to describe the world around them. This is honestly an incredibly fun game to play and I’m not sure I’ve ever had more fun running a tabletop game of any kind.
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Schooling My Players In Dungeons & Dragons
After weeks of thinking about it and planning (a number of weeks coincidentally similar to the number of weeks since I last got to run a game of Heart: The City Beneath due to outages and everyone being super stressed out), I finally got to hold my Session 0 for what has solidified into a Modern Fantasy game of D&D. Which, for us, involves a school for gifted youths that is basically like what if high school and college became a single thing that also included classes on how to use your Adventurer Powers as a Useful Member of Society, how to handle being in an adventuring party for those that want it, and how to control/use the powers that just awoke within you/finally reached potency worthy of recognition. It’s a pretty fun concept, taking all the ideas we talked through for what our Modern Fantasy setting might be (the same as our world but there were always fantasy races that chose science a long time ago which worked out great until Y2K caught everyone unprepared and brought magic back into the power vacuum created while all computer based technology was offline, resulting in what is essentially modern levels of technology except its powered by magic with science-y stuff lingering in the background) and throwing a bunch of high schoolers of various ages into the mix. It took a bit of work to get everyone’s ideas to mesh since we had a player who really wanted to be a first-year student while literally everyone else wanted to be at least a second-year student, but I figured it out. Now we’re all set to start playing in about a week (from when you’re reading this, anyway, though poor Writer-Me has to wait two whole weeks to play this game) and I’m incredibly excited to see where we go from here.
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