I’ve tried and gotten pretty much nowhere in a lot of roguelikes. While I can appreciate a grind, I don’t really enjoy games where the grind is the point and the grind requires your full attention. For a lot of roguelikes, that’s not just the point of the game, that’s the entirety of the game. There’s not a lot of plot, just an endless series of attempts to reach some nebulous end. As someone who appreciate puzzles, I would never say people are wrong for enjoying something that’s just work until you get to the end and then just slightly different work until you get to the end again. Still, I’ve always struggled to enjoy those kinds of games despite them including a bunch of ingredients I enjoy in other games.
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