Initial Thoughts on “Dad of Boy 2: Dad and Teen” (AKA God of War: Ragnarok)

Spoilers for the first two or three (depending on how quickly you play, I suppose) hours of God of War: Ragnarok. There’s nothing in the paragraph below this one, but most of the post dicusses the events of the intro to the game and what happens immediately afterwards. Honestly, if you’ve seen through the opening credits of the game, then you’re probably good to keep reading. If you don’t care about spoilers, then carry on regardless. There’s enough information in the post below that you won’t need to have played the game to get it.

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Thoughts While Staring At My Reflection In A Pitch-Black Loading Screen

I don’t know why I thought that Kirby remake was coming out this month. All of the information I can find about it says it comes out in February. As I’m trying to find what I got it mixed up with, I’m beginning to wonder if it was just wishful thinking on my part that caused the confusion rather than me mixing up the release dates of two things. I can’t find anything that would have come out any time around now that I would have thought I wanted to get. The new God of War game comes out in two weeks, the new Pokémon game doesn’t come out for four more weeks. All of the other Switch games I saw don’t come out until 2023 at some point. I can’t even think of any PC games that I’m waiting for. I guess I just got the numbers mixed up when I looked at the late February release date for the Kirby game. Which is too bad, really, since now I’ve got to wait even longer for a new game. Which is probably fine. Between Cyberpunk 2077 and replaying Fire Emblem: Three Houses, I have plenty to keep me occupied these days.

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The Illusion of Choice And Video Games

I started playing Cyberpunk 2077. I have a lot of thoughts about the gameplay (as some of my friends have seen or heard) and even more about the themes of the game, all of which ignores the various controversies of the game from long before it came out, as it was expeirence the last few delays, and then as it crashed and burned during launch. I need to play the game way more than I have to really talk about the first two and the last bit has been written about so much already that I really don’t think I have anything to add (though I will link an article that sums up my feelings pretty neatly without going on a long rant about proper testing and the state of AAA gaming today). What I have to reflect on, a day after discovering that my computer CAN run the game for two hours without an issue when I forget to close it after going to make myself dinner and fold laundry, is how it has made me feel about the idea of open-world gaming.

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Fire Emblem Is A Comfort In My Exhausted Evenings

I have once again dived into a replay of Fire Emblem: Three Houses. I know there’s a new Fire Emblem game coming out in January. I know there’s a new Pokémon game coming out in just over a month. I know there’s a rerelease of a Kirby game coming out in just a couple weeks. But my heart yearns for entertainment now and what’s more entertaining than strategy games, my favorite podcast, and nothing but the cool darkness of a crisp, fall evening? Plus, they’re all comforting. Being under blankets, listening to familiar voices tell comforting stories, playing a game that engages my brain just the right amount (and maybe trying a new, more intense difficulty if I decide I want more than additional support conversation unlocks out of this play-through). I have a tendency to focus on familiar comforts when I’m stressed and BOY HOWDY am I stressed this week, so I’ve decided to go all-in on comforts in what remains of my evening awake hours now that I find myself dozing off well before my usual bedtime.

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Overwatch? More like Watch Over, AmIRight?

Recently, during the brief moments I’ve had time to spare, I’ve been hanging out in a new Discord server. By which I mean it’s an old Discord server that I’ve been a part of for several months, but it is new that I’m hanging out in it. The people there are pretty nice and they all think I’m cool (or at least they’re always happy to hear from me when I show up), but they’re all trying (gently, in a friendly and only mildly pressuring way) to get me to play Overwatch with them. They’ve been unsuccessful so far because they make just as many points about why I should stay away as they do about why I should redownload the game, but what managed to break the mighty temptation I felt watching them last night was the fact that Overwatch 2 requires you to add your phone number to your account if you want to play the game.

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The Splatoon Comm Error Saga Continues

After spending a week struggling to find every single possible issue that could explain why I kept getting an error claiming my Switch had lost connection to my router, I spent the first twenty-four hours of the most recent Splatfest trying to enjoy myself between instances of getting temporarily banned from continuing to play. Nothing I’d done had worked. It had maybe decreased the frequencey of the issues, which was probably enough to hide the problem in the week leading up to the Splatfest, but with all of the heavy traffic and multiple hours of playing that weekend, the lost connection issues resurfaced. I spent time on Saturday doing more research, once I’d gotten so sick of being banned that I decided to call it quits for the night, but it was one of my friends who gave me the tidbit I needed to confirm the actual source of the issue.

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The Second Coming of Splatfest

I’m writing today’s post in the brief period between the end of my work day and the start of the September Splatfest. I’m excited to play a bunch of Splatoon 3 with my friends, especially if the fixes I’ve done to my Switch’s internet connection managed to eliminate all of the wireless errors I was getting. It would be amazing to be able to play for multiple hours without getting kicked out of a match because my switch hiccupped hard enough that it lost connection with the internet. I’m still a bit nervous, though, since I’ve been too busy, sick, and tired to do much video gaming the last few days and I’m not sure if the one night of testing I’ve done was a fluke or a reflection of the fixes I did. Only time will tell, unfortunately, but I’ve set myself a pretty relaxed schedule for the next few days so I’ll be able to walk away if I wind up getting connection errors that leave me feeling frustrated.

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My Latest Lunchtime Video Occupation

Recently, during my lunch breaks at work or when I need to put on something in the background while I’m working at my computer, I’ve been watching a lot of Drawfee on YouTube. For those unfamiliar, it’s a funny show of varying length, usually about half an hour, where two or more artist participate in a drawing challenge, sometimes as they record themselves talking through it with the other present hosts (they have a stable of four regular hosts these days, with occasional guests or missing hosts) or as they talk over a sped-up video of them drawing something in the past. The format of the video tends to vary based on the specifics of the challenge, and there are enough different styles of video that I don’t think I’ve watched them all even after about a month or two of lunches spent watching these videos mostly selected at random. Despite the lack of dependable form, it is a pretty safe bet that you’re going to enjoy just about every video that might pop up from their channel.

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Splatoon 3 Is A Bunch Of Wholesome Joy

In the days since Splatoon 3 came out (keep in mind I write these a week before they post), I’ve played the game more and less than I expected to. The relatively smooth and straight-forward nature of the game lends itself to pick-up-and-play gaming, with me fitting in a couple matches by myself or some time working through the challenges in story mode into whatever spare fifteen minutes I have. At the same time, the often-times frustrating nature of repetitive losses or getting stuck on a challenge that requires a level of skill you just don’t have can make the game incredibly easy to put down. Over all, though, I’d say the fun, light-hearted nature of the game and relatively swift matches tips the scales so that I find myself enjoying my time with the game far more fequently than I find myself putting the game aside in frustration. In my experience with online, mostly player versus player games, that’s about as good a result as you could ever hope for.

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