Identity, Masks, and The Self

I’ve been playing this Dungeons and Dragons character, currently known as “Lewis” to the rest of the party, for about two years now. He hasn’t really changed much since I first came up with the character concept at his core, but the themes I want to explore with him have shifted over time, as I’ve reflected on the similarities between myself and this character I’ve made. Initially, I wanted to explore what it looked like to be in a relationship that was not toxic to the people involved in it, but to the people who encounter those involved in it. I was planning to play it out through a modified Warlock and Patron relationship, which the Dungeon Master seemed to be on board with, but that idea lost its luster over time and has faded to the background. There will still be elements of it, I’m sure, throughout the rest of the campaign (or however long this character survives), but now I’m more interested in a theme that has had more relevance in my daily life, that I sort of incidentally worked into the character: how long can you pretend to be something before you become it?

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