My Unplanned Break From Heart: The City Beneath Has Ended

Six weeks after our last session, my game of Heart: The City Beneath has finally come back around again. We even got through a full session, even if our metaphorical table wasn’t entirely full. One of the players couldn’t make it, since they have been firmly knocked out by a pair of sicknesses that have left them unfortunately unable to do much without needing to take a nap to rest up. We didn’t get much further through the delve than we were before, but I think we made some good progress overall, especially after being away from the game for so long. In total, they dealt with a difficult fight (which was the result of a fallout one of the players gained right at the end of the previous session) and then started in on the rest of the delve. They have not made much progress, so far, since they’ve rolled incredibly poorly on every single one of their delve roles save the very last one. They’re not super happy about that, either, since that delve roll brought them right up to another difficult fight and they no longer have the moves they used to make the earlier fight less potentially hazardous. Plus, due to the player missing the session and their character having a fallout come due right at the end of the session before, they party is once again split up. There’s a group of three and two isolated party members wandering around on their own, hoping to eventually meet up again. It’s a rough spot for them to be in.

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