I’m Tired and Sad, So Let’s Talk About The Legend of Zelda: Episode 18

Amazing that I’ve only had 18 days in the last year that I was too exhausted, emotionally drained, or just plain sleep-deprived to come up with a good blog post idea. This time, it’s all three, so today’s a special post about what USED to be my favorite idyllic Legend of Zelda activity, before hanging out in the rain in Breath of the Wild became an option. I used to load this game up just so I could relax when I was younger, tooling around the map without any specific destination in mind and enjoying the feeling of controlling Link as we dodged enemies, swerved through hazards, and did our best to avoid getting roped into any cutscenes or battles. The swelling music rising and falling as the wind blew from behind me, hopping from the crest a wave to see how much air I could get, and the way islands slowly passed into and out of view as I sailed from one spot on the map to another at random… Nothing was as relaxing and satisfying as cruising around the surface in The Legend of Zelda: Wind Waker when I was a teen and college student.

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