On Break From Cult of the Lamb

So, I spent a lot of time playing Cult of the Lamb. I even wrote about it last week. Unforuntaely, I got about halfway through the game (by my estimation, anyway. It might be longer than I think it is or shorter than I hope it to be) and a series of bugs rendered my save file almost unusable. Tack on constant performance issues, rituals failing to execute after selecting them, stuff disappearing from the game when I save and reload or between game launches, and various combat-related bugs that are responsible for all but one of my deaths, and it becomes clear that this was ready for cross-platform release. Also making it super clear is that many of these problems still exist on the PC version of the game, but with nowhere near the level of severity or consistency. I don’t know if I’ve ever played a game that felt as low-priority when it comes to console adaptions.

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